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Test curtains and carpet

Posted: Wed Feb 04, 2009 9:38 pm
by delle
Hi this is the first shot for a test on curtains and carpet.

Bye

Delle

Posted: Wed Feb 04, 2009 10:19 pm
by mrmoose
WOW! Curtains are amazing! :shock:
I like them very much.
Carpet is too flat for me.

How did you do the curtains material?

By :)

Posted: Wed Feb 04, 2009 10:51 pm
by delle
I use two different materials (with different transparency)

- Tenda bianca (more transparent)
- Tendone (less transparent)

Here are the two materials:

Code: Select all

<!-- Material : "Tendone (2)" -->
    <material> <!-- IgsMaterialType : "IgsDiffuse" -->
      <name>Material_54_Diffuse</name>
      <diffuse>
        <albedo>
          <constant>
            <rgb>
              <rgb>0.800000 0.800000 0.800000</rgb>
              <gamma>2.2</gamma>
            </rgb>
          </constant>
        </albedo>
      </diffuse>
    </material>
    <material> <!-- IgsMaterialType : "IgsDiffuseTransmitter" -->
      <name>Material_54_DiffuseTransmitter</name>
      <diffuse_transmitter>
        <albedo>
          <constant>
            <rgb>
              <rgb>0.800000 0.800000 0.800000</rgb>
              <gamma>2.2</gamma>
            </rgb>
          </constant>
        </albedo>
      </diffuse_transmitter>
    </material>
    <material>
      <name>Material_54</name>
      <blend>
        <a_name>Material_54_Diffuse</a_name>
        <b_name>Material_54_DiffuseTransmitter</b_name>
        <blend>
          <constant>0.050000</constant>
        </blend>
      </blend>
    </material>
    
    <!-- Material : "Tenda bianca" -->
    <material> <!-- IgsMaterialType : "IgsDiffuse" -->
      <name>Material_55_Diffuse</name>
      <diffuse>
        <albedo>
          <constant>
            <rgb>
              <rgb>0.800000 0.800000 0.800000</rgb>
              <gamma>2.2</gamma>
            </rgb>
          </constant>
        </albedo>
      </diffuse>
    </material>
    <material> <!-- IgsMaterialType : "IgsDiffuseTransmitter" -->
      <name>Material_55_DiffuseTransmitter</name>
      <diffuse_transmitter>
        <albedo>
          <constant>
            <rgb>
              <rgb>0.800000 0.800000 0.800000</rgb>
              <gamma>2.2</gamma>
            </rgb>
          </constant>
        </albedo>
      </diffuse_transmitter>
    </material>
    <material>
      <name>Material_55</name>
      <blend>
        <a_name>Material_55_Diffuse</a_name>
        <b_name>Material_55_DiffuseTransmitter</b_name>
        <blend>
          <constant>0.300000</constant>
        </blend>
      </blend>
    </material>
Bye

Delle

Posted: Thu Feb 05, 2009 10:11 pm
by delle
Hi, here is a little update.

:wink:

Delle

Posted: Fri Feb 06, 2009 1:33 am
by rgigante
Hi Delle,

in this scene the glass of the window has been removed or is still present?

Great images, R.

Posted: Fri Feb 06, 2009 1:37 am
by delle
Removed, but seams that Indigo 1.1.16 produces less fireflies..

Delle

Posted: Fri Feb 06, 2009 2:37 am
by rgigante
Thanks Delle,

from my test i still have the same fireflies coming out from 1.1.15 and before..

R.

Posted: Fri Feb 06, 2009 2:40 am
by delle
Maybe I'm only lucky and no Sun ray intercepts directly the glass...

:wink:

Delle

Posted: Fri Feb 06, 2009 2:53 am
by suvakas
Carpet seems a bit too small for me.
Nice scene otherwise. :wink:

Posted: Fri Feb 06, 2009 9:49 am
by 5OnIt
Curtains are spot on... would love to see a wire frame sometime.

I would just increase the size of the carpet and add some wrinkles. It just looks a tad too "perfect".

Posted: Fri Feb 06, 2009 11:07 am
by CTZn
Nice delle.

I assume that delle experiences less fireflies because he has full control on light energies.

Are you using real world values for emission, delle ?

Posted: Fri Feb 06, 2009 10:50 pm
by delle
Curtains are spot on... would love to see a wire frame sometime.
Here are the images requested...

Bye

Delle

Posted: Sat Feb 07, 2009 2:25 am
by Doug Armand
I'd said that is pretty neat - looks quite realistic.

Only comment I have is about the carpet. It looks flat because it appears to be perfectly flat! - maybe try a little bumpage to resemble a real world wear and tear?

and maybe the same for the sofa?

Apart from that I like it. Thanks for sharing the images of your work files - always illuminating :lol:

Posted: Mon Feb 09, 2009 9:43 pm
by delle
Here is an updare after four days of rendering...

I'll keep it cooking for a while...

..than I'll make some changes to the scene..

Bye

Delle

Posted: Tue Feb 10, 2009 6:06 am
by Kram1032
:shock:
The night version is only lit by the TV and the radio-clock?

They look great :D