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Card of Christmas
Posted: Fri Sep 14, 2007 10:29 pm
by jansan
A traditional card of Christmas Time to render 10,5 hours
Posted: Sat Sep 15, 2007 12:58 am
by Kram1032
looks great! -the flame looks very strange, though^^
Posted: Sat Sep 15, 2007 1:02 am
by ciccio
great!
Posted: Sat Sep 15, 2007 2:25 am
by todoporron
Great! love those leaves!!!
Posted: Sat Sep 15, 2007 6:02 am
by Kosmokrator
nive...only the candle looks very reflective........
Posted: Sat Sep 15, 2007 8:44 am
by matt
The candle looks a little odd to me. The ridges on the bottom and the top look a little off. It kind of looks like you took a cylinder in blender, moved the vertices up and down at the top and then stuck a subsurf on it. Those triangles on the ends of the cylinder combined with the subsurf are making those ridges. I would try adding one ring of vertices on the ends so that the triangles are all in one plane and don't create weird spots in the mesh.
Well if this isn't blender and I'm completely off, just ignore this completely. Overall I think this looks pretty cool, especially those leaves.
Posted: Sat Sep 15, 2007 10:41 am
by dougal2
is it reflectance, normals, or just not enough polys on the candle? i dunno, something about it just isn't right.