The water should be in the Material database. I remeber someone put it up for me. It uses tabulated spectrum data I took from some PDF research papers rather than just simple specular colour absorption values. Just do a search for "coolcolj" and a few entries for clear water comes up when doing a search from within Indigo itself in the online material databaseOscar J wrote:Looking really realistic! Forgive me for asking a rookie question, but are you using a specular material on the water? Could you share any of your values?
There is also a dirty water varient, with values from water with particles and organism from another research paper
As for the surface, I used Indigo's shader language FBM noise to subdivide and displace the surface.
It's a bit coarse if you get close, but now that Indigo is so much faster at subdividing I might bump it up