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My Rings...
Posted: Tue Sep 05, 2006 7:33 am
by Kosmokrator
ok i thing something is wrong for reality....please give me suggestions and comments!thnx a lot......
Time elapsed: 3h, 13m, 44s
Done 537705800.000000 mutations (860.825115 mutations per pixel)
mutations_per_sec: 46255.557052

Posted: Tue Sep 05, 2006 11:43 am
by Kosmokrator
hey 33 views and still no post reply?whats going here?is so bad??

Posted: Tue Sep 05, 2006 1:03 pm
by Maluminas
Exessive DOF! Nic will like it! lol

But the focus is out of place, its on ring on the back, id move it to the frony ring. Nice modeling

Posted: Tue Sep 05, 2006 8:09 pm
by OnoSendai
Maluminas wrote:Exessive DOF! Nic will like it!
hehe
Yeah, i think the focus should come forwards a little, and the DOF should be turned down a little perhaps.
Would be cool to see some scratch bump maps on the ring (altho bump mapping in phong is broken on 0.6test1). Perhaps the exponent on the ring is a little low? (hard to tell tho)
Posted: Tue Sep 05, 2006 9:58 pm
by Kosmokrator
yeap nick i use the 0.6test1 indigo so bump is broken!thnx for the suggestions i will try a new render with....
Posted: Tue Sep 05, 2006 10:53 pm
by Camox
Hio, i like the rings. The DOF looks cool, i get that never so !
Perhaps still diamond on struggles, but that is matter of taste.
I try to make also times a ring.
greetz camox
Posted: Thu Sep 07, 2006 9:09 am
by sprocket
Hey I like it!
Perhaps put the focus on one of the closer rings (more interesting modelling IMO) and make sharper reflections slightly.
DOF is totally cool IMO (maybe a little more??

)

very nice so far