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mantis
Posted: Mon Mar 26, 2007 3:08 pm
by richie
hi,
comments and crits are welcome, i hope i'll have time to put a finished version, i think wings needs some work.
No texture here, only SSS.
thx.

Posted: Mon Mar 26, 2007 6:11 pm
by OnoSendai
This is awesome.
I presume the grass is a photo?
Re: mantis
Posted: Mon Mar 26, 2007 6:12 pm
by Zom-B
richie wrote:... comments and crits are welcome...
my only comment is that I have no crits!
A very nice model & wonderful SSS setup,
I just hope your final image has a bigger resolution...
Posted: Mon Mar 26, 2007 7:37 pm
by mrmoose
Posted: Mon Mar 26, 2007 7:55 pm
by Stur
Posted: Mon Mar 26, 2007 8:10 pm
by 8bstudio
Posted: Mon Mar 26, 2007 8:30 pm
by suvakas
a m a z i n g
Like a photo!
Posted: Mon Mar 26, 2007 9:14 pm
by manitwo
r-e-s-p-e-c-t

Posted: Mon Mar 26, 2007 9:57 pm
by DaveC
Until I see a wireframe, I refuse to believe this is not a photo!

Posted: Mon Mar 26, 2007 10:15 pm
by suvakas
I 2nd that - wire would be good to see

Posted: Mon Mar 26, 2007 10:24 pm
by Stur
I apologize in advance in case i'm wrong, but i doubt too. I don't see how to make it without textures, furthemore, the 450x502 format looks odd to me for a render.
It could be a post-pro croping however.
Posted: Mon Mar 26, 2007 10:25 pm
by manitwo
c'mon guys - thats a indigo-render for sure

Posted: Mon Mar 26, 2007 10:27 pm
by suvakas
well..It can be without bitmaps if it's all modelled. also the head seems to be a bit too reflective for me.
Posted: Mon Mar 26, 2007 10:31 pm
by DaveC
The colour is too uniform to be a photo. there's no brown tinges anywhere. But I MUST SEE A WIRE
This discussion, if it is not a photo, is a testament to the fantastic composition of this piece and the excellent software nick has created.
Posted: Mon Mar 26, 2007 11:06 pm
by richie
the only texture is the grass of course, mantis doesn't have any texture.
i'd like your opinion on the material, i want the mantis to reflect more, i suppose i just have to increase exponent value?
here is the head mat:
radiance, here is the eyes material and a wireframe, and a textured view :
thx all for your comments
