Old masters of Murano-Venice
Old masters of Murano-Venice
Hi
Continuing in the experiments this time I engaged on the colored glasses. I used the different gradients of C4D with 4 colors for shaders.
Rendering BiDi & MLT.
Continuing in the experiments this time I engaged on the colored glasses. I used the different gradients of C4D with 4 colors for shaders.
Rendering BiDi & MLT.
Mac Mini 2011 - 2,3 GHz Intel Core i5
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6
https://www.behance.net/Paolo_Conti
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6
https://www.behance.net/Paolo_Conti
- thesquirell
- Posts: 428
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Re: Old masters of Murano-Venice
I'm digging that glass very much.
Re: Old masters of Murano-Venice
There is lot of dark/black aera on this picture.
In my mind this is always more bright and transparent.
This shader is a specular with a medium filtered by a bitmap?
In my mind this is always more bright and transparent.
This shader is a specular with a medium filtered by a bitmap?
Last edited by Jay-ko on Sat Jun 11, 2016 1:49 am, edited 1 time in total.
errare humanum est
Re: Old masters of Murano-Venice
Here are the shader settings in C4D:
Mac Mini 2011 - 2,3 GHz Intel Core i5
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6
https://www.behance.net/Paolo_Conti
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6
https://www.behance.net/Paolo_Conti
Re: Old masters of Murano-Venice
Ho very interesting!
Could you share the material in xml/.igm?
Because I did not know you could settle an absorption map as a shader ISL directly with C4D .
Could you share the material in xml/.igm?
Because I did not know you could settle an absorption map as a shader ISL directly with C4D .
- pixie
- Posts: 2332
- Joined: Sat Dec 29, 2007 4:54 am
- Location: Away from paradise
- 3D Software: Cinema 4D
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Re: Old masters of Murano-Venice
That's a c4d gradient exported as imgJay-ko wrote:Ho very interesting!
Could you share the material in xml/.igm?
Because I did not know you could settle an absorption map as a shader ISL directly with C4D .
Re: Old masters of Murano-Venice
I think that is interpreted by Indigo as a texture map.
Mac Mini 2011 - 2,3 GHz Intel Core i5
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6
https://www.behance.net/Paolo_Conti
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6
https://www.behance.net/Paolo_Conti
Re: Old masters of Murano-Venice
Two other more close-up pictures. It must also say that some of the glass objects are particularly difficult as models.
Mac Mini 2011 - 2,3 GHz Intel Core i5
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6
https://www.behance.net/Paolo_Conti
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6
https://www.behance.net/Paolo_Conti
Re: Old masters of Murano-Venice
Ha ok, so it is "before" the medium, at the specular definition level.
So... I think that work like a kind of vanish.
It could be awesome to have that whit a gradient of real spectrum!
So... I think that work like a kind of vanish.
It could be awesome to have that whit a gradient of real spectrum!
errare humanum est
Re: Old masters of Murano-Venice
Here 2 images, the second one is into true specular, totally pure, and an absobtion map.
The first one is the same but with a medium with a measured green spectrum
The first one is the same but with a medium with a measured green spectrum
errare humanum est
Re: Old masters of Murano-Venice
You can get a brighter image by changing the gamma = 0.5.
Mac Mini 2011 - 2,3 GHz Intel Core i5
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6
https://www.behance.net/Paolo_Conti
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6
https://www.behance.net/Paolo_Conti
Re: Old masters of Murano-Venice
Latest interpretation
Mac Mini 2011 - 2,3 GHz Intel Core i5
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6
https://www.behance.net/Paolo_Conti
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6
https://www.behance.net/Paolo_Conti
- pixie
- Posts: 2332
- Joined: Sat Dec 29, 2007 4:54 am
- Location: Away from paradise
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Re: Old masters of Murano-Venice
I like it a lot!contegufo wrote:Latest interpretation
Re: Old masters of Murano-Venice
@pixie. Thank you!
Mac Mini 2011 - 2,3 GHz Intel Core i5
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6
https://www.behance.net/Paolo_Conti
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6
https://www.behance.net/Paolo_Conti
Re: Old masters of Murano-Venice
very attractive, lacking only the DOF and sharpness of details
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