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Architectural WIP
Posted: Fri Sep 21, 2012 4:16 pm
by noldo
Sketchup + Indigo RT
Sketchup+indigo
Re: Architectural WIP
Posted: Fri Sep 21, 2012 7:40 pm
by Pibuz
Very good Noldo! Tell us more about the vegetation (always interested

)!
What are you planning to add/modify?
Re: Architectural WIP
Posted: Fri Sep 21, 2012 9:25 pm
by noldo
Ciao!
Cerco di risponderti in simil-inglese!!!
This is a test image, i have make it for testing some function, displacement mapping (brick wall & stone wall), instancing (grass), and external object reference (grass, plants and shrubs).
For the grass I created two models .Obj with different color variation, 1x1 meters, around the polygon intended to grass.
The plants and bushes are simple external mesh in format .Obj (converted from library), previously treated to be connected without any problems.
Re: Architectural WIP
Posted: Sat Sep 22, 2012 1:22 am
by lycium
Looks really good, the brick wall, grass, trees etc all work well

Re: Architectural WIP
Posted: Sat Sep 22, 2012 2:47 am
by noldo
lycium wrote:Looks really good, the brick wall, grass, trees etc all work well

Thank's lycium
Re: Architectural WIP
Posted: Wed Mar 27, 2013 6:53 am
by wlf_alex
"Rest cottage" or "Dacha" in Russia
Modeling - ArchiCAD 15; rendering - Cindigo 3.6.9
Time elapsed - 9 h; 415k s\s; 2*Xeon X5670 2.93GHz, 48G Ram
Double Sided material for trees and grass; without displacement for any textures;
cheers, Alex...
Architectural WIP
Posted: Wed Mar 27, 2013 7:04 am
by zeitmeister
Cool!
Please do a dusk version!
Re: Architectural WIP
Posted: Mon Apr 01, 2013 11:06 pm
by wlf_alex
- changed the grass;
- added displacement;
- camera tonemapping is Reinhard ..

Re: Architectural WIP
Posted: Tue Apr 02, 2013 2:06 am
by CTZn
It's looking real nice !
Any chance that you could add some varying exponent/sigma/... map on the roof tiles ? Only crit is about their homogeneous feel.
Re: Architectural WIP
Posted: Thu Apr 04, 2013 10:23 pm
by wlf_alex
Last update
Thanks for your comments
regards...
Re: Architectural WIP
Posted: Thu Apr 04, 2013 11:28 pm
by noldo
Really nice.
Re: Architectural WIP
Posted: Tue Apr 09, 2013 1:31 am
by wlf_alex
More renders with "Envmap + Fake Sun". Render time has increased and still visible noise.
Linear tonemapping :
Reinhard tonemapping :
regards..
Re: Architectural WIP
Posted: Tue Apr 09, 2013 9:32 am
by Oscar J
What if you use camera tonemapping? I always get more realistic results.
Re: Architectural WIP
Posted: Wed Apr 10, 2013 3:17 am
by wlf_alex
This is renderer only Envmap to illuminate the scene. But slightly modified for gamma (0.985). Post-processing done to a LightRoom. Tonemapping same - Reinhard.
is an example of rendering without treatment. Reinhard 7.5, 0.9, 7.0
..tonemapping camera gives me very contrasting results. From all I have been able to find a list of only two films. agfapan-apx100cd and F400CD. But now Reinhard is best for me.
regards...
Re: Architectural WIP
Posted: Wed Apr 10, 2013 3:24 am
by N.G.
Very Nice!
