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Camaro.

Posted: Wed Sep 28, 2011 5:15 pm
by HelliXSystems
Detaching polygons (this is an old 3DMax model, all in a single-mesh) to separate materials, etc.
Using indigo renderer materials.

Render time: ~7 hrs
Master: Core2Quad @3.0 Ghz, 6GB DDR2 RAM, SATA2 AICH.
Slave1: Athlon II X3 @3.3 Ghz, 2GB DDR3 RAM, SATA2 AICH
Slave2: (not connected)
Slave3: (not connected)
.

Re: Camaro.

Posted: Mon Oct 10, 2011 8:20 pm
by Polinalkrimizei
Nice render HelliXSystems, I missed this one! The yellow paint looks sexy on this car! The model does seem to have some issues though (I can spot some small holes). Please post some more renders, I always loved the Camaro!

Re: Camaro.

Posted: Wed Oct 12, 2011 11:49 pm
by cigarB
Very nice. I will your car design

Re: Camaro.

Posted: Fri Oct 14, 2011 10:06 am
by bioman666
Nice !

But is the 2nd image blurred with photoshop ? It doesn't feel natural...

Have you considered using DOF setting within Indigo ?

Re: Camaro.

Posted: Sun Nov 20, 2011 4:37 am
by holmedean
Nice job, man!