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Competition Entry

Posted: Tue Aug 24, 2010 5:15 am
by Borgleader
It's my first time (as far as I can remember) preparing something for an indigo competition, and I read you can post your work here like any other project so... here I am.

Re: Competition Entry

Posted: Tue Aug 24, 2010 5:30 am
by PureSpider
Yummy! I love all the IES profiles used everywhere!
BUT! your desk looks fake and you should work on the floor material and the "handrails" :lol: some more

Re: Competition Entry

Posted: Tue Aug 24, 2010 5:38 am
by Borgleader
PureSpider wrote:Yummy! I love all the IES profiles used everywhere!
BUT! your desk looks fake and you should work on the floor material and the "handrails" :lol: some more
I didnt use any IES profiles :? But I'll take a look at the desk/floor/rails

Re: Competition Entry

Posted: Tue Aug 24, 2010 10:16 am
by Soup
Yeah the desk material is overbright, try darkening it a bit.
The floor wood material is beautiful though!
Also, the camera angle is a bit odd, try moving it to a realistic hand-held height. (1-1.5m off ground)

Re: Competition Entry

Posted: Wed Aug 25, 2010 4:29 am
by Borgleader
Fixed a few models to fit the whole "round corner theme", also reworked hand rail. I changed the camera angle and tried new wood materials for both the desk and the cabinet(?) above it

Re: Competition Entry

Posted: Fri Aug 27, 2010 2:23 am
by Borgleader
-Changed camera from dscs315 to FCICD (may change it back or use another)
-Lowered EV adjust from 10 to 9
-Changed wall paint material from oren-nayar to diffuse/phong blend
-Tried to improve the lamp on the left side of the image (but failed)
-Turned on MLT

Re: Competition Entry

Posted: Fri Aug 27, 2010 2:43 am
by suvakas
You should give all your materials some reflection.

Re: Competition Entry

Posted: Fri Aug 27, 2010 10:21 am
by fused
I like the new material on the walls :)

Re: Competition Entry

Posted: Fri Aug 27, 2010 10:28 am
by Borgleader
fused wrote:I like the new material on the walls :)
I'll upload to mat library once its up again. Its 95% diffuse, 5% phong (exp 50) with a cloud pattern I made in gimp.

Re: Competition Entry

Posted: Sat Aug 28, 2010 3:21 am
by Borgleader
-Re-worked a few materials
-Re-sized the desk chair
-Added in a piece of art that Hyper3D (from deviantart) kindly allowed me to use

Re: Competition Entry

Posted: Mon Aug 30, 2010 8:10 am
by Borgleader
Scene is now complete (can be seen in the competition thread).

For those of you interested I'm uploading the wall paint material to the database right now.