Download Indigo beta 0.1 for OS X
Download Indigo beta 0.1 for OS X
Hi everyone,
Drumroll please...
Here it is. The Os X native version of Indigo with the new gui in place.
>> indigo.osx.0.1.zip
A few notes:
This is a beta version - it may have bugs and not be able to handle some scenes. But I want to know about all bugs you encounter. If you have any problems with the current version - post them onto this thread with some reproduction steps (ideally include a .zip of a minimal scene to reproduce the bug) and I'll add them to our list of bugs to fix.
There is more to come. There are lots of little things that need improvement, from the Indigo icon (which doesn't do transparency very well) - to having more configuration options in the gui. We also need icons for indigo scene files, better file associations.
I haven't included the blender and skindigo plugins. I'll work on those now - and hopefully release a version 0.2 of the os x beta very soon, with the blender and skindigo plugins and installers.
I'm looking forward to hearing your experiences.
Enjoy!
Ben
Drumroll please...
Here it is. The Os X native version of Indigo with the new gui in place.
>> indigo.osx.0.1.zip
A few notes:
This is a beta version - it may have bugs and not be able to handle some scenes. But I want to know about all bugs you encounter. If you have any problems with the current version - post them onto this thread with some reproduction steps (ideally include a .zip of a minimal scene to reproduce the bug) and I'll add them to our list of bugs to fix.
There is more to come. There are lots of little things that need improvement, from the Indigo icon (which doesn't do transparency very well) - to having more configuration options in the gui. We also need icons for indigo scene files, better file associations.
I haven't included the blender and skindigo plugins. I'll work on those now - and hopefully release a version 0.2 of the os x beta very soon, with the blender and skindigo plugins and installers.
I'm looking forward to hearing your experiences.
Enjoy!
Ben
ok first impression. Very nice! It works in classic mac style (no brain engagement required) so 10 points for keeping with the mac paradigm!
Now first bug report
I opened the adaptive_displacement_shader_test.igs and after setting tonemapping to camera hit render. Again very impressed with the render info screen. However after initially flashing up the first update of the image I am now left with a solid white square instead of an image in the preview area. I decided to stop and save to png to see whether it was a preview display issue of if the switch to camera tonemapping had caused a super of exposure condition. The saved png is also pure white. So I figured I would open the scene again and this time render with the defaults. But this time around it is effectively hung on the building scene process. No error, just keeps on spinning away saying it's building scene.
Now first bug report
I opened the adaptive_displacement_shader_test.igs and after setting tonemapping to camera hit render. Again very impressed with the render info screen. However after initially flashing up the first update of the image I am now left with a solid white square instead of an image in the preview area. I decided to stop and save to png to see whether it was a preview display issue of if the switch to camera tonemapping had caused a super of exposure condition. The saved png is also pure white. So I figured I would open the scene again and this time render with the defaults. But this time around it is effectively hung on the building scene process. No error, just keeps on spinning away saying it's building scene.
"A foolish consistency is the hobgoblin of little minds..." - Emerson 1841
furthermore upon stopping the hung render (yes interface was still responsive) I opened another scene with the result being interface completely hung with the pinwheel pointer spinning away. So it would appear there are some issues with loading consecutive scenes or some such thing.
EDIT: Can confirm this behaviour is universal. Anytime I try to open a second scene without restarting indigo it will hang on building scene.
For reference this is an Intel iMac Core2Duo 2.8Ghz, OS X Leopard fully upgraded, with indigo installed in:
.../Applications/Indigo
and example folder at
.../Applications/Indigo/Example scenes
EDIT: Can confirm this behaviour is universal. Anytime I try to open a second scene without restarting indigo it will hang on building scene.
For reference this is an Intel iMac Core2Duo 2.8Ghz, OS X Leopard fully upgraded, with indigo installed in:
.../Applications/Indigo
and example folder at
.../Applications/Indigo/Example scenes
Last edited by WytRaven on Fri Feb 20, 2009 1:41 pm, edited 4 times in total.
"A foolish consistency is the hobgoblin of little minds..." - Emerson 1841
ok first of, I think it looks great. fonts are a little weird. minor.
I was able to open and close a few scenes until I tried the same one as WytRaven.
I did not get the white box as he did, but I was not able to load any scenes after that, similar to his problem.
I than tried the Anti-Alias scene and it kept causing Indigo to crash.
box_emitter works great, but when I closed it and opened bumpmap_test, crashed Indigo, crash meaning it closes.
I just re-opened and tried the bump test again and it crashed Indigo.
Hope this helps. Should there be a dedicated Bug thread and maybe a standard format?
iMac Core 2 Duo
1 GB ram 667 MHz
fully updated Leopard
I was able to open and close a few scenes until I tried the same one as WytRaven.
I did not get the white box as he did, but I was not able to load any scenes after that, similar to his problem.
I than tried the Anti-Alias scene and it kept causing Indigo to crash.
box_emitter works great, but when I closed it and opened bumpmap_test, crashed Indigo, crash meaning it closes.
I just re-opened and tried the bump test again and it crashed Indigo.
Hope this helps. Should there be a dedicated Bug thread and maybe a standard format?
iMac Core 2 Duo
1 GB ram 667 MHz
fully updated Leopard
- kellpossible
- Posts: 97
- Joined: Thu Nov 27, 2008 5:46 pm
- Location: Australia
Thanks crojack, eman and wyt - the format you've got there is fine for now - i'll just reenter them into our bugtracking system - i'll formalize it later if needs be.
This is all great stuff - i probably won't be working much on indigo for the next day or so, but i'll look to have a new version out early next week with those bugs fixed.
Cheers for quoting the scenes that bust stuff too - that's really handy.
This is all great stuff - i probably won't be working much on indigo for the next day or so, but i'll look to have a new version out early next week with those bugs fixed.
Cheers for quoting the scenes that bust stuff too - that's really handy.
just tried...
The GUI is lovely, very stylish!
I've tested it with 3 scene:
- dof_test: render ok, but the preview is shown just once, then I see only a black canvas;
- diffuse_transmitter_test: crash;
- personal scene: crash;
Ben, can be useful the crash mac report? If yes I will send to you
The GUI is lovely, very stylish!
I've tested it with 3 scene:
- dof_test: render ok, but the preview is shown just once, then I see only a black canvas;
- diffuse_transmitter_test: crash;
- personal scene: crash;
Ben, can be useful the crash mac report? If yes I will send to you
Det. Thorn: I know, Sol, you've told me a hundred times before. People were better, the world was better...
Sol: Ah, people were always lousy... But there was a world, once.
Sol: Ah, people were always lousy... But there was a world, once.
Who is online
Users browsing this forum: No registered users and 25 guests