Indigo SDK 3.6.12

Discussion for users of the Indigo Renderer SDK.
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OnoSendai
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Indigo SDK 3.6.12

Post by OnoSendai » Tue May 07, 2013 5:40 am

Links to SDK builds:
Windows - http://downloads.indigorenderer.com/dis ... _3.6.12.7z
OS X - http://downloads.indigorenderer.com/dis ... 3.6.12.dmg

Password as per usual. Email Yves or Nick if you don't have it.

Changelog:
3.6.12
* Removed IndigoImageHeader.h from SDK include dir as is obsolete.
* Removed use of OpenMP
* Made SystemInfo::getMACAddresses() call GetAdaptersInfo() in a loop for a few tries until it succeeds.
* Changed the way the main render buffer works internally to allow for multiple channels - alpha etc..
* Added numComponents() method to UInt8Buffer - UIntBuffer is currently 4 channels per pixel (alpha has been introduced)

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subpixel
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Re: Indigo SDK 3.6.12

Post by subpixel » Wed May 08, 2013 9:37 am

Sorry to bother, but is there a chance for compilation with VS 2010 ?
Thanks,

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OnoSendai
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Re: Indigo SDK 3.6.12

Post by OnoSendai » Wed May 08, 2013 9:52 am

Sure thing, will add tomorrow.

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fused
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Re: Indigo SDK 3.6.12

Post by fused » Thu May 09, 2013 4:09 am

Updated the 3.6.12 SDK with vs2010 builds.

Please re-download the .7z.

Btw, do you still need the 2008 builds, Jakub?

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subpixel
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Re: Indigo SDK 3.6.12

Post by subpixel » Thu May 09, 2013 4:11 am

Thanks.
Unfortunately all pre 2013 versions use VS 2008.
So it will be needed for some time still.

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