Latest Build

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OnoSendai
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Latest Build

Post by OnoSendai » Tue Apr 24, 2007 4:50 am

EDIT:
Latest official build will now be in the download section, use the menus at the top of the Indigo page to access the download section.








Revision 12:

last change was some stuff Dougal did, see

http://www2.indigorenderer.com/joomla/f ... php?t=1775
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Last edited by OnoSendai on Fri Jun 22, 2007 8:35 pm, edited 1 time in total.

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manitwo
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Post by manitwo » Tue Apr 24, 2007 4:53 am

thank you very much ono :D

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dougal2
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Post by dougal2 » Tue Apr 24, 2007 4:55 am

Woohoo! :)

Glad I could help.

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OnoSendai
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Post by OnoSendai » Tue Apr 24, 2007 5:00 am

I'll add some kind of changelog, and add your name to the credits sometime soon, Dougal.

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manitwo
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Post by manitwo » Tue Apr 24, 2007 5:12 am

Man ... the glare feature is wonderful ono!!!

Here are some suggestion for violet:
- a scroll bar (if you haven't set the screen resolution high enough some options are clipped)
- better use of space (those buttons and sliders use much more space then they actually need)
- icon for violet :)
- shouldn't the word "violet" be included into the window title?
- change order (tonemapping first, then whitepoint - bloom - glare - chr. abb.)
- include IGIMerge
- keep up the good work guys!

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Kram1032
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Post by Kram1032 » Tue Apr 24, 2007 5:37 am

great!!! :D

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dougal2
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Post by dougal2 » Tue Apr 24, 2007 6:08 am

manitwo wrote:Man ... the glare feature is wonderful ono!!!

Here are some suggestion for violet:
- a scroll bar (if you haven't set the screen resolution high enough some options are clipped)
- better use of space (those buttons and sliders use much more space then they actually need)
- icon for violet :)
- shouldn't the word "violet" be included into the window title?
- change order (tonemapping first, then whitepoint - bloom - glare - chr. abb.)
- include IGIMerge
- keep up the good work guys!
I'm still fiddling a bit with the GUI layout - that stuff is easy. although the space below the chrom.abberation slider is a bit of a mystery :S

As for including IGIMerge, I'd have to start really trying to understand how the image data is handled and stored in memory. It's not impossible but it'll take me longer to get my head around it.

(IGIMerge internally has no concept of an image as such - it just iterates through a list of numbers and multiply/adds them to the output.)

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SmartDen
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Post by SmartDen » Tue Apr 24, 2007 8:54 am

My suggestion:
- Zoom buttons could be combined to a drop-down menu

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dougal2
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Post by dougal2 » Tue Apr 24, 2007 10:59 am

at the end of play today, i have the following (see screenshot)
* added IGIMerge. this was far easier than I expected. :)
* further GUI refinements. I did change around the order of the panels but I also found out why they were in the original order - that was the order in which Violet applies the processing to the image.
* removed the log window and sent all messages to the status bar.

I'm not going to post another patch just yet, we'll see if there's anything else that can be done first.
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Zom-B
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Post by Zom-B » Tue Apr 24, 2007 12:16 pm

very good work dougal!!!1!

be beware of everybody who tells you what to implement next :wink:
polygonmanufaktur.de

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Post by StompinTom » Tue Apr 24, 2007 1:37 pm

undo? :)

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Post by mrCarnivore » Tue Apr 24, 2007 7:49 pm

Nice work dougal2!

Can somebody pls post an image of the effect of camera glare? I'm at work right now and can't wait to see the effect. :-)

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dougal2
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Post by dougal2 » Tue Apr 24, 2007 9:39 pm

here:
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joegiampaoli
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Post by joegiampaoli » Tue Apr 24, 2007 9:43 pm

:D
Joe Giampaoli
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Post by DaveC » Tue Apr 24, 2007 9:58 pm

Wow.
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