Optimizing keyframes export [renamed]
Posted: Sat Dec 11, 2010 5:43 pm
Hi, I figured that one might estimate the optimal number of keyframes for a model based on translation vectors angles and rotation angles.
My primary concern is to optimize the file(s) size when exporting large amount of particles, while preserving the required quality level.
I don't think that it should be too complex to compute, but if you have a precise idea or came around this already you are welcome to let me know. Either what I'll post the solution I'd eventually find.
It should also allow to have a scalar as motion blur quality setting [0;1] on the user end, that would be cool (the cooler the more fileprint ^^).
My primary concern is to optimize the file(s) size when exporting large amount of particles, while preserving the required quality level.
I don't think that it should be too complex to compute, but if you have a precise idea or came around this already you are welcome to let me know. Either what I'll post the solution I'd eventually find.
It should also allow to have a scalar as motion blur quality setting [0;1] on the user end, that would be cool (the cooler the more fileprint ^^).