Page 1 of 1
Fire again
Posted: Mon Oct 12, 2009 10:23 am
by ozzie
Hi
Again I'm working on fireplace this time I made some progress, all I missing is good displacement texture (I think).
But I'd like to hear opinion from you, It don't have to be perfect

Re: Fire again
Posted: Mon Oct 12, 2009 11:15 am
by fused
hey, that looks pretty nice! thanks for sharing the textures.
you're right, a proper displacement map would make it look even better

Re: Fire again
Posted: Mon Oct 12, 2009 11:40 am
by Borgleader
That is a mighty nice render

Re: Fire again
Posted: Mon Oct 12, 2009 7:26 pm
by ozzie
thanks but does on displace mean white color represent is something high or low? I know, I can check it but I rather ask

Re: Fire again
Posted: Mon Oct 12, 2009 7:29 pm
by OnoSendai
white = positive displacement, so high if normals are pointing up.
Re: Fire again
Posted: Mon Oct 12, 2009 8:56 pm
by ozzie
thanks
