New material database inbound!

General discussion about Indigo Materials - material requests, material developement, feedback, etc..
neo0.
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Re: New material database inbound!

Post by neo0. » Mon May 25, 2009 3:18 pm

Actually, the specific wording is "blend". The fact that they fail to distinguish between the two is at the core of the ambiguity..

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Borgleader
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Re: New material database inbound!

Post by Borgleader » Mon May 25, 2009 3:21 pm

neo0. wrote:Actually, the specific wording is "blend". The fact that they fail to distinguish between the two is at the core of the ambiguity..
Well of course, i dont have the skindigo plugin and Im not going to install it just to see what it looks like. SO i cant actually keep defending my point.
benn hired a mercenary to kill my sig...

neo0.
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Re: New material database inbound!

Post by neo0. » Mon May 25, 2009 4:13 pm

Well, you can always check out the tutorials.. They don't really clarify what the difference is between the blend options..

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Whaat
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Re: New material database inbound!

Post by Whaat » Tue May 26, 2009 5:32 am

neo0. wrote:Well, you can always check out the tutorials.. They don't really clarify what the difference is between the blend options..
I find it funny that someone who has never used SkIndigo (borgleader) can easily understand what the options mean. I think I made it about as simple as I can. Notice right above the drop-down box is the word 'map'...
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Borgleader
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Re: New material database inbound!

Post by Borgleader » Tue May 26, 2009 5:53 am

Ok in the end I was right it does make the diffeerence between map and value....it says it right there. I stand by what I said its as clear as water.
benn hired a mercenary to kill my sig...

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PureSpider
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Re: New material database inbound!

Post by PureSpider » Tue May 26, 2009 7:06 am

Whaat, I use SkIndigo every now and then and I think it's as clear as it can get...

And now... back to topic please!
I like the new mat DB layout :)
Will the mats from the old DB be carried over?
The function to use the mats from the DB one click with the exporters sounds damn nice! :)

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Zom-B
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Re: New material database inbound!

Post by Zom-B » Tue May 26, 2009 8:08 am

Why a new Mat DB??? even RandomControl likes our previous one very much
link 1
link 2

(thanks goes out to fused how pointed this out!)
Last edited by Zom-B on Tue May 26, 2009 2:16 pm, edited 1 time in total.
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pixie
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Re: New material database inbound!

Post by pixie » Tue May 26, 2009 10:11 am

ZomB wrote:Why a new Mat DB??? even RandomControl likes our previous one very much >>link<< *g*

(thanks goes out to fused how pointed this out!)
???

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fused
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Re: New material database inbound!

Post by fused » Tue May 26, 2009 10:31 am

pixie wrote:???
i think what zomB means is that i stated that the fry mat db looks a bit like the old indigo material database (back when i wrote it they had a fancy flash material db that looked quite different - never understood why they dropped it....).

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Zom-B
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Re: New material database inbound!

Post by Zom-B » Tue May 26, 2009 2:18 pm

yes... I updated the post... -.-
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pixie
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Re: New material database inbound!

Post by pixie » Wed May 27, 2009 6:24 am

Still I don't see why using a tabled scheme would qualify as 'using' the Indigo Material DB :P

neo0.
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Re: New material database inbound!

Post by neo0. » Wed May 27, 2009 10:30 am

Well, that may be the case for the newer versions of skindigo, but im using 1.1.16 and the world map is no where to be found. :)

I think it would be really neat if you could click on a material in the db and skindigo (or whatever exporter you were using) would acquire it and automatically load it in. More interaction between the indigo site and the exporters would be good in general.. With my limited understanding, im pretty sure it would be possible. You would just need an activeX control. Maybe live material palletes that stream changes on a material or something.. I don't know..

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PureSpider
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Re: New material database inbound!

Post by PureSpider » Thu May 28, 2009 12:23 am

neo0. wrote:You would just need an activeX control.
BLEH activeX *pukes*
We're not all using Windows here, you know? :)

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CTZn
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Re: New material database inbound!

Post by CTZn » Thu May 28, 2009 2:34 am

BLEH activeX *pukes*
A lot.

There are two running on this site but I can't tell what they are for, I'm blocking them. Java and flash I guess...
obsolete asset

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Borgleader
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Re: New material database inbound!

Post by Borgleader » Thu May 28, 2009 7:09 am

PureSpider wrote:
neo0. wrote:You would just need an activeX control.
BLEH activeX *pukes*
We're not all using Windows here, you know? :)
*Joins the fun*
Please no activeX its a creation of the demon!
benn hired a mercenary to kill my sig...

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