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Various Materials

Posted: Mon May 11, 2009 5:01 am
by Sparlin
I am now called Sparlin, having only posted a couple of times as Speedlin. I was unable to use the name speedlin due to messing up the registration first time round. So now Speedlin is Sparlin...

Anyway, I have been making various materials for the database and have decided that i'm happy enough with them now:

http://www.yourfilehost.com/media.php?c ... erials.zip

Threadplate
Image
Ornate Copper
Image
Bubbles
Image
Metal with holes
Image
Metal Lattice
Image
Wet Glass (file name:water)
Image
Rust
Image
Safety Glass
Image

If there are any problems, please let me know.

Re: Various Materials

Posted: Mon May 11, 2009 6:37 am
by fused
:shock:

Great materials!!!!!

The Copper, the wet glass and the holey metal are just :shock:

Re: Various Materials

Posted: Mon May 11, 2009 6:51 am
by Behrendt
Neat! :)

Re: Various Materials

Posted: Mon May 11, 2009 6:51 am
by Borgleader
OMG, youre my new best friend! :D

Re: Various Materials

Posted: Mon May 11, 2009 6:59 am
by suvakas
Just awesome !!!
Would be a very good addition to new material base.

Re: Various Materials

Posted: Tue May 12, 2009 12:58 am
by Zom-B
Great materials!!!

The old website with MatDB is still online: http://www.indigorenderer.com:8000/joom ... temid,107/

As I think & hope that the old materials get transfered to the new database you could put them there online!

Re: Various Materials

Posted: Tue May 12, 2009 11:48 am
by OnoSendai
Great materials Sparlin.
Please don't add materials to the old material database.
We are aiming to have the new material database up by Friday,so please hang on until then.

Re: Various Materials

Posted: Wed May 13, 2009 7:54 am
by Stur
Wow ! :shock: You did a fantastic job Sparlin !

Re: Various Materials

Posted: Fri May 15, 2009 9:46 pm
by PureSpider
AWESOME materials!
Really digging those

Re: Various Materials

Posted: Fri May 15, 2009 10:29 pm
by CTZn
Hi Sparlin, great ressources really. At first glance I was annoyed by a detail, finally today I downloaded the files and this was confirmed: bump values are way too strong, for instance the threadplates, from the alpha black to white values they are set to 4cm or so; approximatively 8-10x what a reasonable value could be I believe. A good test for this is to use the alpha map as displacement (just as a test since planar surface do not often require displacement).

It's safe to assume the bump values are in real world dimensions (meters), if that can help in the future.

Great stuff nonetheless, and thanks a lot for sharing !

Re: Various Materials

Posted: Wed May 20, 2009 7:31 am
by Sparlin
Ok, thanks. I'll keep that in mind next time.

Re: Various Materials

Posted: Sat Jun 13, 2009 4:48 am
by tungee
Im Speechless :shock:
Great! Thanx :P