alpha chanel

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ozzie
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alpha chanel

Post by ozzie » Wed Nov 05, 2008 2:15 pm

Hi

I'm trying to make a hangings, but I have problem to make an alpha chanel using blendigo, I'm having matt materials ready:
Material1 Diffuse = mat
Material2 Diffuse = mat transparent
Material3 Blended = Material1 & Material 2
Now I need to add material alpha (I guess it should be like this:
Material_alpha
Material_ready=Blended (Material_alpha + Material3).

Does someone now how to make it (easy) in blendigo?
Plsssssssssss :)

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SmartDen
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Post by SmartDen » Thu Nov 06, 2008 12:21 am

just blend Material3 with null
Check normals, dude!

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ozzie
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Joined: Thu Sep 06, 2007 12:22 pm
Location: Poland

Post by ozzie » Thu Nov 06, 2008 1:03 am

(it want work :/ - I think) because I need exact holes in in exact places (If it want work :/)

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SmartDen
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Post by SmartDen » Thu Nov 06, 2008 2:11 am

ozzie wrote:(it want work :/ - I think) because I need exact holes in in exact places (If it want work :/)
so add a Blend Texture
Check normals, dude!

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Image

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