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Material with custom falloff
Posted: Thu Jul 19, 2012 6:44 am
by dcm
Im looking into material like on image i attached.
Is possible, that some of ISL nerds here can mimick this material and post for public use ?
I`d like to use this as "preset" material for fabrics in my scenes but im not able to mimick this material using blend material so i hope, ISL can handle this.
Zom-B showed mi this amazing thread so maybe it will be useful :
http://www.indigorenderer.com/forum/vie ... f=7&t=7505

Re: Material with custom falloff
Posted: Thu Jul 19, 2012 9:00 am
by galinette
http://www.indigorenderer.com/materials/materials/1005
I have better fabric materials, but they run only on my custom renderer
Problem with the bump approach is the big energy loss from these materials (they have to be somewhat dark)
Etienne
Re: Material with custom falloff
Posted: Thu Jul 19, 2012 9:42 am
by OnoSendai
Etienne: I'm curious, can you please post here or email me some images or information about what techniques you are using?
Re: Material with custom falloff
Posted: Thu Jul 19, 2012 11:17 am
by OnoSendai
Hi Dcm:
I'm looking into anisotropic material and fabric rendering now, should have some results over the next few days.
Re: Material with custom falloff
Posted: Thu Jul 19, 2012 11:35 am
by CTZn
zomg happy people.
Re: Material with custom falloff
Posted: Thu Jul 19, 2012 6:09 pm
by Zom-B
OnoSendai wrote:I'm looking into anisotropic material and fabric rendering now, should have some results over the next few days.
Oh that is REALLY nice, there is nearly no Interior rendering without fabric... so often used, but so hard to archive anything really realistic.
Thanks in advanced Ono!
I sent Thomas quite a bunch of interesting papers about that topic over the last months/year... hope there is finally something useful in there

Re: Material with custom falloff
Posted: Thu Jul 19, 2012 11:22 pm
by galinette
OnoSendai wrote:Etienne: I'm curious, can you please post here or email me some images or information about what techniques you are using?
They might look not so bright, but linear tonemapping is mostly in cause. The white one has 0 energy loss (see the white sphere in white environment)
Re: Material with custom falloff
Posted: Thu Jul 19, 2012 11:35 pm
by galinette
This one could be close from the first image, with some tweaking
Re: Material with custom falloff
Posted: Thu Jul 19, 2012 11:40 pm
by dcm
gal : very nice test, but they looks kinda plastic for my eye, maybe some small tweaks should help.
ono : anistropic ? Im curious...as far as i know, Fryrender and Maxwell are using custom "Nd".
Probably smoething like fresnel.
Re: Material with custom falloff
Posted: Thu Jul 19, 2012 11:49 pm
by Zom-B
dcm wrote:gal : very nice test, but they looks kinda plastic for my eye...
I think that using that standard testscene its gonna be hard to verify the shader quality... some (twisted) fabric mesh would help here
Re: Material with custom falloff
Posted: Fri Jul 20, 2012 12:01 am
by Rich_Art
Hey Zom-B, just took a peek at your site... Very nice stuff you got there.. thumbs up.
Peace,
Rich_Art.

Re: Material with custom falloff
Posted: Fri Jul 20, 2012 12:29 am
by galinette
Zom-B wrote:dcm wrote:gal : very nice test, but they looks kinda plastic for my eye...
I think that using that standard testscene its gonna be hard to verify the shader quality... some (twisted) fabric mesh would help here
Sure. If someone could share some simple cloth or sofa model with me, in igs or sketchup format? I'm a very poor modeller...
Etienne
Re: Material with custom falloff
Posted: Fri Jul 20, 2012 1:39 am
by Zom-B
galinette wrote:If someone could share some simple cloth or sofa model with me, in igs or sketchup format? I'm a very poor modeller...
I'll send you a model via PM, should be good for testing
Rich_Art wrote:Hey Zom-B, just took a peek at your site... Very nice stuff you got there.. thumbs up.
Thanks for the Flowers Rich

Re: Material with custom falloff
Posted: Fri Jul 20, 2012 2:06 am
by pixie
I tried to pick Galinette's Passionated material and do some sort of parametric material without great luck. Any tutorial one can fallow to accomplish such a thing?
Tried to follow CTZn's MarbleStudio2D but it keeps getting me an error.
Re: Material with custom falloff
Posted: Fri Jul 20, 2012 3:11 am
by Pibuz
OnoSendai wrote:Hi Dcm:
I'm looking into anisotropic material and fabric rendering now, should have some results over the next few days.
THAT
IS
GREEEEEEEAAAAAT!
Thanks Nick!