Material with custom falloff

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Pibuz
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Re: Material with custom falloff

Post by Pibuz » Sat Jul 21, 2012 1:54 am

Seems great!

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ENSLAVER
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Re: Material with custom falloff

Post by ENSLAVER » Sat Jul 21, 2012 2:35 am

That looks awesome. Would be great on some hair :D

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OnoSendai
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Re: Material with custom falloff

Post by OnoSendai » Sat Jul 21, 2012 4:18 am

Another aniso test.
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aniso_ball.jpg

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OnoSendai
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Re: Material with custom falloff

Post by OnoSendai » Sat Jul 21, 2012 4:53 am

Trying out a velvet variation of our new BRDF code.
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velvet_couch.jpg
velvet1.jpg

Rich_Art
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Re: Material with custom falloff

Post by Rich_Art » Sat Jul 21, 2012 4:59 am

Very nice material..

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OnoSendai
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Re: Material with custom falloff

Post by OnoSendai » Sat Jul 21, 2012 5:25 am

A better velvet material!
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better_velvet_couch.jpg

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CTZn
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Re: Material with custom falloff

Post by CTZn » Sat Jul 21, 2012 5:30 am

Very nice, I like it !
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Zom-B
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Re: Material with custom falloff

Post by Zom-B » Sat Jul 21, 2012 5:36 am

The last one looks really awesome!
Can you tell us how to archived that, is some ISL code involved, or pure "GUI based" tweaking?!
polygonmanufaktur.de

StompinTom
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Re: Material with custom falloff

Post by StompinTom » Sat Jul 21, 2012 5:37 am

OnoSendai wrote:Trying out a velvet variation of our new BRDF code.
Very velvety / dusty! I love it.

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dcm
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Re: Material with custom falloff

Post by dcm » Sat Jul 21, 2012 5:42 am

Fantastic results Ono. Can you mimick material from my 1st post ?
I can send you same model as on image.

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CTZn
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Re: Material with custom falloff

Post by CTZn » Sat Jul 21, 2012 5:42 am

There's definitly some ISL behind, huh, let me guess...

;)

The curve goes towards both extremes too much, it can't be noise-free (clamped) for consistence's sake.
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OnoSendai
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Re: Material with custom falloff

Post by OnoSendai » Sat Jul 21, 2012 5:49 am

Improved even more!
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even_better_velvet_couch.jpg

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OnoSendai
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Re: Material with custom falloff

Post by OnoSendai » Sat Jul 21, 2012 5:56 am

There's no ISL code involved with this material yet.
Currently I'm just messing with the C++ code to make different types of materials.

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CTZn
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Re: Material with custom falloff

Post by CTZn » Sat Jul 21, 2012 5:59 am

Ah well I knew that my assertion was risky :P

It would be interesting to add a vector figuring the hairs direction from the surface (default being 0 0 1).
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OnoSendai
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Re: Material with custom falloff

Post by OnoSendai » Sat Jul 21, 2012 6:03 am

CTZn wrote:It would be interesting to add a vector figuring the hairs direction from the surface (default being 0 0 1).
Yup, that would be cool :)

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