Circulary brushed metal
Posted: Fri Feb 25, 2011 2:08 pm
Someone asked here for this so here is it. Material incl. refl. map too but i prefer to use bump only because of larger variery of reflections. Previews bottom. You will have to adjust bump value probably - all depends on look you are searching for. I advice to use upper value max 0.65. For softer look use 0.25 +.
glossiness value = 18
without refl. map : with refl. map : Material : http://www.indigorenderer.com/materials/materials/836
glossiness value = 18
without refl. map : with refl. map : Material : http://www.indigorenderer.com/materials/materials/836