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Official techniques manual
Posted: Tue Dec 01, 2009 12:26 pm
by Soup
Hey there everyone,
I've been working on a document to be a resource for a bunch of ways to make your renders look snappy, addressing common mistakes and problems people run into when first starting out with Indigo.
I would love to hear feedback on the quality of the pages, and any suggestions on what else to include. We're aiming for a solid 30 so there's a few more to go!
I will keep posting new ones to this thread so check back often
*update*
Missed the second page for Phong
Re: Official techniques manual
Posted: Tue Dec 01, 2009 1:25 pm
by pixie
$oup wrote:Hey there everyone,
I've been working on a document to be a resource for a bunch of ways to make your renders look snappy, addressing common mistakes and problems people run into when first starting out with Indigo.
I would love to hear feedback on the quality of the pages, and any suggestions on what else to include. We're aiming for a solid 30 so there's a few more to go!
I will keep posting new ones to this thread so check back often
I just wante to nit pick, but in saturation it's 255 rather then 256 since the range starts on 0 and not on 1.
Re: Official techniques manual
Posted: Tue Dec 01, 2009 3:05 pm
by Godzilla
Great manual, my only suggestion would be to try and find better images for the bump mapping page- the texture used seems a little low- resolution.
Re: Official techniques manual
Posted: Tue Dec 01, 2009 3:27 pm
by Soup
Hey thanks that's good info, I'm sure I've missed one or two of the little technical things around the place.
Cheers
Re: Official techniques manual
Posted: Tue Dec 01, 2009 4:09 pm
by Zom-B
Nice paper,a good reference for every newbie
Referring to your full PDF, the generated bookmarks are sometimes not Headlines only, but also the text beneath them...
I think there is a misleading information about the Use of IES:
You tell the user to take "a small, single plane mesh"
So far so good, but in your example you use a quad polygon! Indigo only supports triangles, so on Export your mesh gets divided and bang, you end up having 2 light sources instead of one!
Re: Official techniques manual
Posted: Tue Dec 01, 2009 4:32 pm
by CTZn
Good job $oup, makes learning Indigo way more friendly !
Another nitpick: the vocabulary used for black materials and their counterpart is confusing: better refer to absorbed light rather than to reflected light, because albedo and IOR are not correlated.
Re: Official techniques manual
Posted: Fri Dec 04, 2009 3:08 pm
by benn
Great articles Soup, we'll be putting these onto a tutorials page in the near future.
Re: Official techniques manual
Posted: Fri Dec 04, 2009 4:22 pm
by Godzilla
Another suggestion- in the image on the beveling tab, the beveling is pretty excessive.
Hope you don't mind me posting suggestions here, I just want to help you improve the manual.

Re: Official techniques manual
Posted: Sat Dec 12, 2009 11:41 pm
by Pibuz
Thanks Soup for your service: that is pretty cool!
Can i have some specifics about font, font size, length of the "contruction lines", distance from the borders etc, for I am writing some tuts for the italian guys and it would be nice to have the same layout.
OR you could send me the template (only openoffice format allowed, though...)