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How long should it take to render

Posted: Mon Dec 31, 2007 10:42 am
by dante
Hello:

I am completely new to this. I got indigo up and running. I did a simple light element and glass plate sculpture thing in SU and it is still rendering 4 hours later. Everything is the default except the background is black. I am running it on a mix of things. The machine is the newer mac book pro with parallels running indigo. I know that it is slower then the have it dual boot. But 4 hours seems a little long. Any suggestions or I just should wait and see what will happen. attached in a screen shot. It just keeps on running. Any help would be much appreciated.

Thanks

Posted: Mon Dec 31, 2007 11:34 am
by dougal2
yes, indigo does run until you stop it.

the number you want to watch is the "Samples per pixel" value, or keep a close eye on the grain/noise in the picture.

The more samples you have the better, generally - although over 2000 - 3000 samples might be unnecessary for some scenes.

Some scenes can take many hours or days to reach that level of quality.

Posted: Mon Dec 31, 2007 11:46 am
by dante
Thanks for the info:

Display took 0.45115 s
Time elapsed: 5 h, 3 m, 53 s
Done 708930000.00000 samples (5189.25447 samples per pixel)
38880.56423 samples / second (25.71979 micro-seconds / sample)

This is what I got. The sample per pixel is higher then 3000. I guess this is good.
Thanks I will keep waiting.

On another topic do you know how to make a direct spot light from a cylinder object. or point me to a thread that is already out in the forum.

Thanks again. The results from the gallery look like the wait is worth it.

:)

Posted: Mon Dec 31, 2007 4:34 pm
by xrok1
this is really not the thread for this.

try the sketchup thread :wink:

Posted: Mon Dec 31, 2007 6:32 pm
by dante
Thanks
I will look for it.