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Comping with indigo and max

Posted: Fri Nov 15, 2013 9:41 am
by bahamut
Hello.
I have a problem. I soon need to make some project (home project to be specific) and i need to pu person from photo into modeled envinment.
And i have a great problem with this because you see that the model is not 3d.

You have any good methods for this kind of thing?

M.

Re: Comping with indigo and max

Posted: Fri Nov 15, 2013 8:47 pm
by Polinalkrimizei
First make sure to shop the person out of the photo, creating an image of the person against a transparent background. Save as transparent .png.
If you map that texture onto a plane, indigo should recognise the transparent areas and only render the person. be sure to align the plane towards the camera, and give it a diffuse mat. If you post results, we might be able to give some more hints!

Re: Comping with indigo and max

Posted: Fri Nov 15, 2013 10:07 pm
by bahamut
I even imitate the shadow casting by person by puting dummy there.

This is the last one i did.
Image
the light in studio and in scene is a missmatch

this one will be much more difficult

Re: Comping with indigo and max

Posted: Fri Nov 15, 2013 11:54 pm
by Polinalkrimizei
True... looks tricky. Maybe a case for the archviz-wizards over here.
I'd try to model a dummy of that woman, no small details, but legs and feet and so on. But really simple. I don't know max, but I'm sure there is an option to map the texture onto the object from camera view.
So is your dummy just used for the shadow?

Re: Comping with indigo and max

Posted: Sat Nov 16, 2013 12:59 am
by bahamut
Yes. Only for shadow.

Re: Comping with indigo and max

Posted: Sat Nov 16, 2013 2:43 am
by Polinalkrimizei
And did you try to project your texture onto your dummy from camera view?

Re: Comping with indigo and max

Posted: Sat Nov 16, 2013 2:58 am
by bahamut
That dummy was very, very simple. Few triangles and cylinders.

Re: Comping with indigo and max

Posted: Tue Nov 19, 2013 3:35 am
by bubs
Hi bahamut, you're probably going to have to get into Photoshop, using adjustment layers on the cut-out of the person and the shadow.
- Colour Correction
- Match the Contrast / Levels
- Changing the highlights / shadow on the cut-out to match the light in the image

You might find this basic tutorial of assistance...

https://www.youtube.com/watch?v=NRwA5lAUrfY

Good Luck!

Re: Comping with indigo and max

Posted: Sat Jan 17, 2015 12:53 am
by bahamut
After all I did some comping with better or worse results. Unfortunately not indigo. But next one will be for sure with it.

I'm going to make some 3d scans soon :)

Image

and

Image

Re: Comping with indigo and max

Posted: Thu Jan 22, 2015 7:15 am
by CTZn
wicked !