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Render modes comparison

Posted: Wed Feb 22, 2012 5:01 am
by OnoSendai

Re: Render modes comparison

Posted: Wed Feb 22, 2012 5:51 am
by StompinTom
Excellent comparison! Shows the differences at a very basic level. Would be good to eventually augment this with some harder/stranger scenes, especially stuff like fog and mirrors, for example.

These three seem to be the 'main' methods used in most engines these days. Are there any other, newer perhaps, developments on the algorithm front?