SkIndigo 1.1.12
Posted: Thu Oct 02, 2008 3:02 pm
Lots of subtle and not-so-subtle changes in this release. My hope is that the new texture system will be as intuitive as previous versions but even more versatile with the ability to easily reference high-res external textures. I tried to achieve a good balance between functionality and WYSIWYG.
Another goal of this release was to make emitting materials much easier to use. The interface for emitting materials should be pretty familiar to past users who are accustomed to using RGB and Blackbody Light materials (which are now obsolete)
Feedback on these changes is appreciated.
Download the NEW previews scenes here (required to preview emitting materials):
http://www.box.net/shared/idi9tn0zop
#Version 1.1.12
#Changed: Mapping system completely reworked. External or internal textures can now be used.
#Changed: Albedo can now be any texture or a custom shader
#Changed: Blend maps can now be any texture or a custom shader
#Added: Specular Reflectivity maps and custom shader support
#Added: support for clip map shaders
#Fixed: displacement maps with clip maps and blended materials
#Fixed: automatic blending of diffuse and phong materials with diffuse transmitters when 0<SUopacity<100
#Changed: base emission now determined by emitter color or temperature value
#Changed: updated preview scenes to work with emitting materials
#Changed: re-added emitter presets
#Added: power and efficacy to emitting materials
#Added: IES support to emitting materials
#Removed: Blackbody and RGB Light material types - use emitting materials instead
#Changed: messed around with instancing - instancing can now be enabled for groups
#Changed: You can now change instancing properties for all selected groups or components simultaneously
#Added: support for non-uniformly scaled instances
#Fixed: Animation - forced to use Indigo Console for animation
#Added: option to smooth animation transitions
#Changed; re-added max subdivisions to UI
#Changed: preview thumbnail background color set from material color
#Changed: groups of material attributes can now be collapsed by clicking on the appropriate heading
Most of these changes have NOT been thoroughly tested. Please, let me know of any bugs.
Enjoy!
EDIT: Fixed group export bug. New version attached.
Another goal of this release was to make emitting materials much easier to use. The interface for emitting materials should be pretty familiar to past users who are accustomed to using RGB and Blackbody Light materials (which are now obsolete)
Feedback on these changes is appreciated.
Download the NEW previews scenes here (required to preview emitting materials):
http://www.box.net/shared/idi9tn0zop
#Version 1.1.12
#Changed: Mapping system completely reworked. External or internal textures can now be used.
#Changed: Albedo can now be any texture or a custom shader
#Changed: Blend maps can now be any texture or a custom shader
#Added: Specular Reflectivity maps and custom shader support
#Added: support for clip map shaders
#Fixed: displacement maps with clip maps and blended materials
#Fixed: automatic blending of diffuse and phong materials with diffuse transmitters when 0<SUopacity<100
#Changed: base emission now determined by emitter color or temperature value
#Changed: updated preview scenes to work with emitting materials
#Changed: re-added emitter presets
#Added: power and efficacy to emitting materials
#Added: IES support to emitting materials
#Removed: Blackbody and RGB Light material types - use emitting materials instead
#Changed: messed around with instancing - instancing can now be enabled for groups
#Changed: You can now change instancing properties for all selected groups or components simultaneously
#Added: support for non-uniformly scaled instances
#Fixed: Animation - forced to use Indigo Console for animation
#Added: option to smooth animation transitions
#Changed; re-added max subdivisions to UI
#Changed: preview thumbnail background color set from material color
#Changed: groups of material attributes can now be collapsed by clicking on the appropriate heading
Most of these changes have NOT been thoroughly tested. Please, let me know of any bugs.
Enjoy!
EDIT: Fixed group export bug. New version attached.