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How would I light this scene?
Posted: Sun Sep 14, 2008 5:37 pm
by neo0.
http://www.megaupload.com/?d=3ZVN01SP
Counter is supposed to be black, but it's comming up a bit light.
Would more lamps be good?
EDIT render added
Posted: Sun Sep 14, 2008 11:48 pm
by Kram1032
I see lots of normal-problem in there...
Search for sharp edges, intersections, flipped normals and double verts.
Posted: Mon Sep 15, 2008 7:53 am
by neo0.
Its probably worth ementionign that I dont model in sketchup. I do all my modelling in Hexagon and modo 301. I found a tiny little script that lets me import OBJs, but it's flawed, so I guess that's why this happens.
Does anyone here know how to write scripts for su? I bet we could get a better obj importer going here

Posted: Mon Sep 15, 2008 9:42 am
by kwistenbiebel
It would have been a lot easier to model this straight in SU.
Nothing in there that SU can't do...