Displacement Grass - How does it look?
Posted: Thu Aug 07, 2008 5:20 am
Well the other day when I was in a very little room taking a break I thought that I could make a displacement grass. Which would ease modeling of "real" grass over cuvred areas. Here is my test run:
I hope this helps people, I think it will help to increase modeling speed and ease over using a clipped image. But if you look at the right leg (the one in the back) it is floating above the grass, i hope that some one can help me with the settings to bring the displacement up above the plan. I did it before but was unable to get it working in this model. The starwars model I downloaded for Google warehouse (sorry forgot to record the maker). The ground was a grid that I used FFD to quickly shape the landform.
Tell me what you think.
Thanks in advance for any comments.
-Post-
The grass I used are standard sketchup grasses.:
I'm not sure if the scaling of the model is correct and might need a bit of adjusting.
Overall -
Vegeration_Grass_PuttingGreen
SU settings-H81_S40_L56 Scaling 10mmx10mm
SKindigo settings
Bump Gain .1
Displacement -1
Clip none
Mesh subivion
smoothing off
Max:5
PT -0.1
CT -0.1
Bump adn displacement map:
Vegetation_Grass_artificial-white
SU settings- H320_S3_L69 Scaling 305x305mm
SKindigo settings-none
I hope this helps people, I think it will help to increase modeling speed and ease over using a clipped image. But if you look at the right leg (the one in the back) it is floating above the grass, i hope that some one can help me with the settings to bring the displacement up above the plan. I did it before but was unable to get it working in this model. The starwars model I downloaded for Google warehouse (sorry forgot to record the maker). The ground was a grid that I used FFD to quickly shape the landform.
Tell me what you think.
Thanks in advance for any comments.
-Post-
The grass I used are standard sketchup grasses.:
I'm not sure if the scaling of the model is correct and might need a bit of adjusting.
Overall -
Vegeration_Grass_PuttingGreen
SU settings-H81_S40_L56 Scaling 10mmx10mm
SKindigo settings
Bump Gain .1
Displacement -1
Clip none
Mesh subivion
smoothing off
Max:5
PT -0.1
CT -0.1
Bump adn displacement map:
Vegetation_Grass_artificial-white
SU settings- H320_S3_L69 Scaling 305x305mm
SKindigo settings-none