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Renders I've Been Working On.
Posted: Tue Aug 05, 2008 4:56 am
by Blazedremedy
Heres some render's I have been doing from 3d scan data The house was scanned and registered then modeled I am trying to make the scene look more realistic, any feedback from the pros is greatly appreciated I have come along way in rendering considering I knew nothing about it when I discovered it. INDIGO FTW
Posted: Tue Aug 05, 2008 4:58 am
by Borgleader
Living room loooks REALLY great

although, ceiling is a bit too reflective to my tastes.
Posted: Tue Aug 05, 2008 4:59 am
by Blazedremedy
The objects in the render with the Plasma are floating off the ground by like 3 inches but I fixed that.
Posted: Tue Aug 05, 2008 8:09 am
by neo0.
Looks great, but the books in the living room look like they're floating..
Posted: Tue Aug 05, 2008 1:12 pm
by ZYX
Exteriors does not look so real, i think you need to use better vegetation and use better textures and illumination. About the interior, they look good, i think you should subdivide the sofa or make a more detailed model of it.
Posted: Wed Aug 06, 2008 9:01 am
by Blazedremedy
Does anyone know how I can ajust the lighting in the interior scenes? I have no clue what controls what to get the result that I want. I just want the lighting to look like a normal lit room.
Posted: Wed Aug 06, 2008 10:49 am
by crojack
than you make the lights the same as if this was a normal lit room. use camera tonemapping, not reinhard and make the bulbs the same power as lightbulb that you want.
you can also take you render into violet and adjust some of it there.
the interiors look like a good start!
Posted: Thu Aug 07, 2008 2:04 am
by Blazedremedy
Thanks alot crojack that was just what I was looking for.
Posted: Thu Aug 07, 2008 4:48 am
by Kram1032
Great interior, great comic-like exterior
