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First serious render
Posted: Fri Jun 06, 2008 2:44 am
by Tommy
An image from a project for an information point in Torino.
This is the first time I use Indigo for a project.
What do you think?!
Posted: Fri Jun 06, 2008 2:52 am
by suvakas
I'd say lose the red sphere that's hanging on the right.
It doesn't fit into the scene. Why is it there anyway?
The "installation" is also a bit low poly. (or has a low poly feel to it because of the handrails or smth..)
Other than that - nice work.
Posted: Fri Jun 06, 2008 2:58 am
by Tommy
I'm sorry but I'm italian and I don't know what does "low poly" means.
The red sphere is hang but the cord is too slim to be seen.
Posted: Fri Jun 06, 2008 3:51 am
by Kram1032
you didn't use enough polygons...
Or you didn't use normalsmoothing... (or was that intended?)
Posted: Fri Jun 06, 2008 4:29 am
by Zom-B
Nice first scene, looks very experimental your architecture ^^
Use Sphere Primitives for perfect and memory saving Spheres!
Also your 2D people seem very transparent, check your blend masks to be Black & white for full & no Transparency...
You can also give Indigo 1.1.2 a go with the newest Sketch Up plugIn.
Its Faster new Features & Bug Fixes...
Translation: English » Italian by Google:
Nizza prima scena, appare molto sperimentale la propria architettura ^ ^
Sfera primitive uso perfetto per il salvataggio e la memoria Sfere!
Anche il tuo 2D persone sembrano molto trasparente, controllare il vostro miscela maschere di essere bianco e nero per la piena trasparenza e non ...
Potete anche dare uno Indigo 1.1.2 andare con il più recente disegno di plugin.
Il suo più veloce e nuove funzioni Bug Fixes ...
Posted: Fri Jun 06, 2008 6:38 am
by suvakas
@ZomB
I'm sure transparent people are made by artistic purpose. I've also used this alot. I like the effect actually.
Posted: Sat Jun 07, 2008 1:16 am
by Tommy
Thank you all.
People trasparency was in my intention, I like it.
I didn't use smoothing because I'm not able to use it: it was the first time I made a similar architecture shape.