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Why does it do this ???

Posted: Fri Mar 28, 2008 9:39 pm
by tomoere
I have done a "test"render to see how my materials would turn out before my final on
but i have tumbled into a problem as u can see from my image it has not reandered some reanders with the same properties as the rest can some one tell me how to stop this :)))

Posted: Fri Mar 28, 2008 9:42 pm
by tomoere
I have done a "test"render to see how my materials would turn out before my final on
but i have tumbled into a problem as u can see from my image it has not rendered some windows with the same properties as the rest can some one tell me how to stop this

sorry was typing to quick

Posted: Fri Mar 28, 2008 11:14 pm
by SmartDen
please, don't post so big pictures! you explodes the thread!

Posted: Sat Mar 29, 2008 12:12 am
by tomoere
ok sorry

so has anyone got any advice

Posted: Sat Mar 29, 2008 12:20 am
by aleksandera
Looks like a normal problem again.
The normals are not pointing in the right direction.
Don't know how to solve this in Sketchup :oops:
I'm a Blender user.

Regards!

Posted: Sat Mar 29, 2008 5:51 am
by Neobloodline
Its pretty easy and it says how right in the initial sketchup tutorials.. or you could export the model directly to blender.

Posted: Sat Mar 29, 2008 10:56 am
by cpfresh
it certainly does look like a 'normals' problem. it is easy enough to fix assuming your geometry is good. just switch to monochrome mode and look for the front/back face color differences ... right click a 'front' and select 'Orient Faces'

GL

Posted: Mon Mar 31, 2008 4:26 am
by tomoere
thanx thats helped alot :)
god u guys are gud