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Instancing proxies:...export memory overflow [Solved]

Posted: Tue Feb 12, 2008 3:09 pm
by kwistenbiebel
hi Whaat,

I am trying the instancing/proxies method which you explained in that (wonderful!) tutorial SU file. All works well setting it up (trees).
I end up with a scene with one tree and the rest are simple cubes ('dummies') so I can pan and zoom without any lag in SU.

However, at export, sketchup chokes.....during the export phase I can see my RAM memory usage go up to the full 2GB I have installed on my PC.
At the moment that Indigo starts up (after 20 minutes or so) , the software comes to a stall and I see a (blank) Indigo window showing up with 'visual basic ...' in the title. (crash?)


Maybe I am doing something wrong?

Cheers,
Kwistenbiebel

ps: @Whaat: check SCF as I posted the 'naked runner' in your 'subdivide and smooth' thread.

Posted: Tue Feb 12, 2008 4:15 pm
by kwistenbiebel
It seems that I didn't right click all the 'dummy' components to 'enable instancing'.

Enabling it for all the dummies fixed it !

Posted: Tue Feb 12, 2008 4:44 pm
by Whaat
Cool! :D
Nice to see someone finally use this feature!

Posted: Thu Feb 14, 2008 3:10 am
by kwistenbiebel
My first experiment with instancing/proxies.
Actually it is very easy to use.

Some Xfrog 'dummies':

Image

Posted: Thu Feb 14, 2008 8:03 pm
by Pibuz
Well done Kwisten! :D :D
Very nice field you have! How did you make the terrain? It's a very nice texture!

Instancing is a very nice feature, indeed: glad you were able to fix it (i always expect only great things from you :D )

Posted: Fri Feb 15, 2008 5:29 am
by kwistenbiebel
Thanks Pibuz.
Glad to see you around here :)
I downloaded the ground texture from www.cgtextures.com and projected it on a 'sandboxed' ground plane.

Posted: Fri Feb 15, 2008 9:52 am
by crojack
kwisten,
would you mind saying how you got the xfrog trees into sketchup?
thanks