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SkIndigo 0.7.1 Official

Posted: Mon May 14, 2007 5:09 pm
by Whaat
The final version is out and posted in the Downloads section.

Here is the release announcement:
http://forum.sketchup.com/showthread.php?t=81433

Whaat

Posted: Mon May 14, 2007 11:50 pm
by 2kemon
Thanks!

I'll be testing it tonight...

Posted: Tue May 15, 2007 1:32 am
by Richard
Whaat

Mate when I tried to use a HDR image for the environment map I get the following error:

Renderer\indigo_07_final\indigo_07_test7\FJ BH Aufgang.hdr". File is not an image file. (In element 'latlong', around line 30, column 13)

Any ideas???

Posted: Tue May 15, 2007 1:52 am
by manitwo
you have to use a .exr richard.

Posted: Tue May 15, 2007 2:20 am
by Richard
Thanks Manitwo!

So just for interest how do we use HDRI in Indigo if not for Environment maps??

Posted: Tue May 15, 2007 2:42 am
by manitwo
you can't use the hdr format directly - you have to convert it to exr (for latlong) or float (for spherical).

Posted: Tue May 15, 2007 3:55 am
by crc
Richard,
here is a post in another forum I found about converting HDR to exr

http://www2.indigorenderer.com/joomla/f ... php?t=1243

there is also a thread in this Skindigo forum where I was experimenting with exr images, haven't really gotten it to work right. Maybe you will have better luck!

Posted: Tue May 15, 2007 5:07 am
by Richard
crc wrote:Richard,
here is a post in another forum I found about converting HDR to exr

http://www2.indigorenderer.com/joomla/f ... php?t=1243

there is also a thread in this Skindigo forum where I was experimenting with exr images, haven't really gotten it to work right. Maybe you will have better luck!
Mate

I had a look at that thread I'll have to stick with waiting for HDRI support to play with the enviro mapping feature. You are just speaking dutch there!

Posted: Tue May 15, 2007 5:29 am
by Whaat
You can find free EXR images on the net. You can also convert any image (including HDR) to EXR with this program:
http://www.imageconverterplus.com/how-t ... r_exr.html
I tried it out and it is very easy to use but it is not free :cry:
They have a free demo, though.

Posted: Tue May 15, 2007 5:33 am
by manitwo
using hdr2exr(free) also isnt too difficult. if you fail in converting you could send me the hdr - i'll do it for you. 8)

Posted: Tue May 15, 2007 6:23 am
by Richard
Thanks Whaat I'll check those links out!

I found a free PS plugin that will allow creation of EXR from other image files. For those with CS2 who can read HDRI could easily open and resave as EXR!

http://www.openexr.com/downloads.html

Thanks again manitwo!

It is actually all the reference to command line stuff that lost me! I'm still having trouble with english and I've been doing that for over 40 years!

Posted: Thu May 17, 2007 2:07 am
by Richard
Question for Whaat:

Sorry mate when you suggest distorted textures aren't currently supported are you also meaning projected textures?????

Cheers Richard

Posted: Thu May 17, 2007 6:16 am
by kwistenbiebel
Richard wrote:Question for Whaat:

Sorry mate when you suggest distorted textures aren't currently supported are you also meaning projected textures?????

Cheers Richard
I think he means texures that are applied by using 'photomatch'.
Not sure though..

Posted: Thu May 17, 2007 7:01 am
by Whaat
Richard:
To be honest, I have never even tried to export projected textures (you mean with 'projected' checked in Sketchup right?) Try it and let me know if it works...

Kwistenbiebel:
Textures projected from photomatch have been distorted so the UVs will not get exported right. It's a difficult problem to solve. I am not working on it right now but I know Tomasz is....
I believe that as long as you don't distort the perspective of the texture using the yellow colored pushpins, they will get expoted correctly. I think skewing the texture with the blue pin works but I am not sure. Haven't got around to testing that yet....

Posted: Thu May 17, 2007 3:51 pm
by Richard
Regarding the projected textures I have tried in and thats why I asked, didn't seem to work for me! :?: Though I could well have done something else wrong. I was playing with blended materials and seem to have a hard time getting back to a single layer material at times!!