Currently testing Indigo. I've liked it so far but i found a bug i think or maybe i'm just doing something wrong.
I guess the problem is in the skindigo exporter.Ok, to the point.
This bug seems to happen with phong material when you just touch the Roughness. It's set to 0.3 by default.A problem occurred with the scene:
Scene parsing error: Failed to find expected element 'diffuse_albedo_spectrum'. (In element 'scene / material / phong'):
<phong>
<texture>
<uv_set_index>0</uv_set_index>
<path>TX_default/_ng_nsz_d...
Scene metadata: Exporter: SkIndigo version:4.0.54.1 | Platform: x64-mingw32 | Author: NG_NSz | Description: | Date created: 2017-08-08 11:21:47 +0200
Indigo version: Indigo Renderer v4.0.40, Windows 64-bit build.
No metadata.
Please contact support@indigorenderer.com if you have any questions.
When you have a fresh material and click render button - its fine and its going through. Inside inidgo you can change roughness settings without a problem. But when you try to change the variable before exporting - bug i mentioned seems to happen. it doesnt even matter if you change it back to 0.3.
You have to make a new material to get rid of the exporting error.
Pls tell me if i'm just stupid or this is a thing.
regards