SketchUp texture changes not translating to Indigo
Posted: Tue Jan 13, 2015 9:55 am
I've noticed that in the last few versions of Skindigo that changes I've made to textures in sketchup (adjusting saturation, brightness, etc.) have not been translating into Indigo. It seems that once the texture is loaded into Indigo the first time I render a model, that is the texture it will use from that point forward, even if I adjust it in Sketchup. To fix this right now I am going into the TX_default folder and clearing it out before I render again and that seems to do the trick as the next time the model exports to Indigo the textures are accurate to my Sketchup model. Has anyone else been experiencing this, or is it an issue with my computer?