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Anyone there know what is the tracing method of this photo?
Posted: Fri Feb 24, 2012 10:35 pm
by williamhhf
i take this photo from stompin tom, one of the "best of indigo", i just have a question for the picture below!
what is the tracing method can make this beautiful scene! i try alot of way, but i can't get such rendered result!
i render with environment map, i just get the natural skylight, the lighting is not obvious!
Re: Anyone there know what is the tracing method of this pho
Posted: Sat Feb 25, 2012 12:49 am
by CTZn
Most probably, the rendering method is Bidirectional with MLT and Architectural Glass Acceleration.
Re: Anyone there know what is the tracing method of this pho
Posted: Sat Feb 25, 2012 2:05 am
by StompinTom
Not sure if Glass Acceleration existed then, but it's BiDir + MLT. Lighting setup is a simple environment map balanced with interior mesh lights.
You can find the making-of here:
http://www.ronenbekerman.com/making-of-93-tram/
Re: Anyone there know what is the tracing method of this pho
Posted: Sat Feb 25, 2012 8:38 am
by Whaat
StompinTom wrote:Not sure if Glass Acceleration existed then, but it's BiDir + MLT. Lighting setup is a simple environment map balanced with interior mesh lights.
You can find the making-of here:
http://www.ronenbekerman.com/making-of-93-tram/
I read the article awhile ago when I stumbled across it on ronen's site. Thanks for sharing that!
Re: Anyone there know what is the tracing method of this pho
Posted: Sat Feb 25, 2012 8:59 pm
by williamhhf
thx for all ur guys reply, trying on that now!
Re: Anyone there know what is the tracing method of this pho
Posted: Wed Mar 14, 2012 10:06 am
by Frutiger
What's the story behing architectural glass acceleration? Wasn't it not working as intended for awhile?
Re: Anyone there know what is the tracing method of this pho
Posted: Wed Mar 14, 2012 1:36 pm
by Headroom
The making of is from Aug 2010. The glass acceleration feature was still in development at that time.
Re: Anyone there know what is the tracing method of this pho
Posted: Wed Mar 14, 2012 1:49 pm
by CTZn
I'm understanding Fruitiger's question differently than you seemingly did, Headroom
As an Indigo feature the Glass Acceleration worked flawlessly since its release date. Back then it was only for bidir though, PT support came at a later time. Exporters exposed the feature at different paces.
Note that it is
not designed to work with smoothed glass shapes but glass panes, hence the "architectural" adjective.
Re: Anyone there know what is the tracing method of this pho
Posted: Wed Mar 14, 2012 9:30 pm
by StompinTom
Headroom wrote:The making of is from Aug 2010. The glass acceleration feature was still in development at that time.
That's ages ago, though it feels like the other day :S
Re: Anyone there know what is the tracing method of this pho
Posted: Thu Mar 15, 2012 12:23 am
by lycium
Yup, back when I first joined Glare... I remember rendering that monster scene of yours in Welly
