SkIndigo 3.2.2 (beta)
Posted: Thu Nov 03, 2011 5:13 pm
Many fixes in this release and a few new features. Please consider this a test release. Requires Indigo 3.2.0.
#Version 3.2.2
#Fixed: mesh errors due to float export bug introduced in version 3.2.0
#Version 3.2.1
#Fixed: emission scale bugs
#Fixed: 'No such Material Default' errors
#Version 3.2.0
#Added: support for new Indigo sky model (to use old model, enable the legacy sky model checkbox in Render Settings)
#Fixed: Texture editor thumbnail not changing when loading new texture in certain situations
#Changed: completely reworked workflow for using multiple UV sets (UV sets created, saved, and loaded using Mesh Editor)
#Changed: throws error message and aborts rendering if not using perspective camera
#Added: support for SketchUp Image components (exported as diffuse material - cannot be edited inside SkIndigo)
#Fixed: normal smoothing precision errors introduced in version 3.0.15
#Removed: UV Mapping context menu
#Removed: 'Position Map' button in Texture Editor
#Added: UV Mapping options in Object Editor
#Changed: Object Editor now displays properties of the active mesh (group/component) not the selected one
#Added: automatic Indigo version compatibility check at SketchUp launch
#Changed: resolution preset from 1280x1024 to 1280x720
#Added: World scale setting (in advanced parameters)
#Changed: '..' button shows red background if invalid file reference is found
#Changed: emission scale of environment map now controlled by the emission scale setting of the env map material, not the render settings slider
#Changed: made it optional to export object animation
#Fixed: multiple UV sets
#Changed: no longer loading meshes from cache due to SketchUp not refreshing GUIDs when changing UVs of a mesh
#Fixed: error when applying an environment map material to normal geometry
Please report any bugs and error messages found in the Ruby Console Window.
EDIT: Updated to version 3.2.1 with two critical fixes
EDIT: Updated to version 3.2.2 with critical bug fix
Thanks for testing!
Enjoy!
SkIndigo 3.2.2 Windows Installer
Mac build coming soon...
#Version 3.2.2
#Fixed: mesh errors due to float export bug introduced in version 3.2.0
#Version 3.2.1
#Fixed: emission scale bugs
#Fixed: 'No such Material Default' errors
#Version 3.2.0
#Added: support for new Indigo sky model (to use old model, enable the legacy sky model checkbox in Render Settings)
#Fixed: Texture editor thumbnail not changing when loading new texture in certain situations
#Changed: completely reworked workflow for using multiple UV sets (UV sets created, saved, and loaded using Mesh Editor)
#Changed: throws error message and aborts rendering if not using perspective camera
#Added: support for SketchUp Image components (exported as diffuse material - cannot be edited inside SkIndigo)
#Fixed: normal smoothing precision errors introduced in version 3.0.15
#Removed: UV Mapping context menu
#Removed: 'Position Map' button in Texture Editor
#Added: UV Mapping options in Object Editor
#Changed: Object Editor now displays properties of the active mesh (group/component) not the selected one
#Added: automatic Indigo version compatibility check at SketchUp launch
#Changed: resolution preset from 1280x1024 to 1280x720
#Added: World scale setting (in advanced parameters)
#Changed: '..' button shows red background if invalid file reference is found
#Changed: emission scale of environment map now controlled by the emission scale setting of the env map material, not the render settings slider
#Changed: made it optional to export object animation
#Fixed: multiple UV sets
#Changed: no longer loading meshes from cache due to SketchUp not refreshing GUIDs when changing UVs of a mesh
#Fixed: error when applying an environment map material to normal geometry
Please report any bugs and error messages found in the Ruby Console Window.
EDIT: Updated to version 3.2.1 with two critical fixes
EDIT: Updated to version 3.2.2 with critical bug fix
Thanks for testing!
Enjoy!
SkIndigo 3.2.2 Windows Installer
Mac build coming soon...