POST YOUR ENTRIES (Jan-Feb "Toys & Games) - CLOSED
o.k. lets start
Nickname: Tato
Version of Indigo used: 05_test7
Rendering time / CPU's: 20h/1cpu
List of tools used: gimp for bloom and bit of contrast. of course Blender
These toys are puzzles. The point is to get out the spiky ball from the cage. Origin in Czech.
Nickname: Tato
Version of Indigo used: 05_test7
Rendering time / CPU's: 20h/1cpu
List of tools used: gimp for bloom and bit of contrast. of course Blender
These toys are puzzles. The point is to get out the spiky ball from the cage. Origin in Czech.
Last edited by Tato on Fri Feb 02, 2007 3:20 am, edited 1 time in total.
- mild_mannered
- Posts: 14
- Joined: Sun Dec 10, 2006 4:16 am
- Location: Santa Maria
-
- Posts: 16
- Joined: Sat Feb 03, 2007 2:08 am
Kidtoy
Hi everyone
This is my first post and soon in the competition.
I work with blender the little time. And indigo is the best render that I know...
Sorry my bad english...
Here my image for competition:
Nickname: henriquefz
Version indigo: 06
Rendering time: 18h
List of tools used: Blender 3D, Photoshop cs (Curves and Levels)
This is my first post and soon in the competition.
I work with blender the little time. And indigo is the best render that I know...
Sorry my bad english...
Here my image for competition:
Nickname: henriquefz
Version indigo: 06
Rendering time: 18h
List of tools used: Blender 3D, Photoshop cs (Curves and Levels)
Dostihy a sázky
Nickname:Iqwar
Version of Indigo used:06
Rendering time / CPU's: 7/1
List of tools used:Blender 3d
Gimp textures
Version of Indigo used:06
Rendering time / CPU's: 7/1
List of tools used:Blender 3d
Gimp textures
i've no more time for refining this,
but i like it as it is.
----------------------------
Nickname: dougal2
Version of Indigo used: 0.6test6
Rendering time / CPU's: 24hrs on AMD athlonXP 1800+, and 12 hrs contributed by AMD Athlon64 3500+
List of tools used: ldraw lego library, mlcad lego cad, blender 2.42a, photoshop (levels, minimal crop, resize)
----------------------------
Nickname: dougal2
Version of Indigo used: 0.6test6
Rendering time / CPU's: 24hrs on AMD athlonXP 1800+, and 12 hrs contributed by AMD Athlon64 3500+
List of tools used: ldraw lego library, mlcad lego cad, blender 2.42a, photoshop (levels, minimal crop, resize)
Nickname: Hstokholm
Version of Indigo used: 0.6
Rendering time / CPU's: 11 hours on a x2 4200+
List of tools used: Blender, paint and photoshop
Your motivation for the image: I was walking around in the house to see if I could find something that fit the theme, and I then saw my littlebrothers brio. I started modelling the train and it just kinda evolved into this... Still some things i'm not quite happy about, but time is running out
Version of Indigo used: 0.6
Rendering time / CPU's: 11 hours on a x2 4200+
List of tools used: Blender, paint and photoshop
Your motivation for the image: I was walking around in the house to see if I could find something that fit the theme, and I then saw my littlebrothers brio. I started modelling the train and it just kinda evolved into this... Still some things i'm not quite happy about, but time is running out
Like a jigsaw piece without a puzzle
indiGo
Nickname: SmartDen
Version of Indigo used: indigo_06_test6
Rendering time / CPU's: ~20h on 1CPU
List of tools used: Blender
Motivation: I just love this game, it image me with its simplicity and complexity at the same time. In the same way as Indigo.
Version of Indigo used: indigo_06_test6
Rendering time / CPU's: ~20h on 1CPU
List of tools used: Blender
Motivation: I just love this game, it image me with its simplicity and complexity at the same time. In the same way as Indigo.
Last edited by SmartDen on Thu Mar 01, 2007 9:25 pm, edited 1 time in total.
Nickname: ryo aka Optimaforever
Version of Indigo used: 0.6
Rendering time / CPU's: 7h30 / 2CPU
List of tools used: Sketchup v4-v5, photoshop CS2
Your motivation for the image:
I always loved this vintage Radio-controlled car (made by japanese firm Kyosho near 1986), and finally ended modeling it with Sketchup.
This is my first indigo rendering, I discovered it yesterday and was in a hurry to test it for this rendering comp
If you like this car, you will like my blog:
http://www.theoptimahouse.blogspot.com/
Cheers, and thanks Nicolas for this wonderful renderer, Radiance and the mods for the comp organisation, whaat for writing the skindigo script!
Ryo
NB looks like I posted too late for the comp as it says 01 march in the title of my post, but here for me it's still 28th of feb as I write now... in Brussels
Version of Indigo used: 0.6
Rendering time / CPU's: 7h30 / 2CPU
List of tools used: Sketchup v4-v5, photoshop CS2
Your motivation for the image:
I always loved this vintage Radio-controlled car (made by japanese firm Kyosho near 1986), and finally ended modeling it with Sketchup.
This is my first indigo rendering, I discovered it yesterday and was in a hurry to test it for this rendering comp
If you like this car, you will like my blog:
http://www.theoptimahouse.blogspot.com/
Cheers, and thanks Nicolas for this wonderful renderer, Radiance and the mods for the comp organisation, whaat for writing the skindigo script!
Ryo
NB looks like I posted too late for the comp as it says 01 march in the title of my post, but here for me it's still 28th of feb as I write now... in Brussels
Who is online
Users browsing this forum: No registered users and 52 guests