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May 2017 Competition

Posted: Wed Apr 26, 2017 8:44 am
by lycium
Image

With all the big changes since our last Indigo competition, we figured it's high time for another one! For this competition we'd like to get some new scenes to be included with Indigo.

There will be at least 3 Main Prize winners, as follows:

1st place: Indigo Renderer 4.x and Chaotica Studio licence, plus an AMD Radeon RX 580 8 GB GPU, Indigo T-shirt and mug

2nd place: Indigo Renderer 4.x and Chaotica Studio licence, plus Indigo T-shirt and mug

3rd place: Indigo RT and Chaotica Studio licence, plus an Indigo T-shirt and mug

There is no limit to the number of main prizes, it all depends on the quality and file size of the submissions! If there are more than 3 Main Prize winners, the prize will be the same as the 3rd place prize.

In addition to the main prizes, we will randomly select one entry to receive a prize equivalent to 3rd place, and two others for the Indigo shirt and mug.

Here are the rules:
  • If you are selected as a winner, we ask you to provide a Packed Indigo Scene (.pigs file) to be included with Indigo and IndigoBench.
  • You are welcome to submit as many entries as you like.
  • Submissions can have any theme, as long as there is no nudity, gore, etc.
  • Submissions must not contain assets or logos copyrighted by a third party.
  • Submissions must be a new work not already featured in the image gallery.
  • Submissions will be judged based on direct output from Indigo, however you are welcome to submit a final image with post-processing.
  • Submissions must be sent before the end of May to contact@glaretechnologies.com, and the final image(s) posted in this thread.
Also, some guidelines:
  • Please try to keep the entries as small as possible, with a limit around 5 MB. This will greatly improve its odds of being selected!
  • Please try to keep the scenes reasonably fast-rendering. This makes interior scenes more challenging, but also more valuable / higher scoring.
  • Bonus points for showcasing newer Indigo features such as GPU rendering and colour response curves.
  • You may nominate someone else to receive your prize if you prefer (useful in case you already have an Indigo licence).
  • You may place a small credit notice (your name / company) to make it more worthwhile for you to enter, i.e. exposure value.
That's it, we hope you'll have fun with this open-ended competition, and look forward to seeing your results - please feel free to post your work in progress renders too!

Re: May 2017 Competition

Posted: Fri Apr 28, 2017 2:40 am
by Zom-B
I'm in!

here is my WIP thread: https://www.indigorenderer.com/forum/vi ... 85#p139385

Looking forward to see some more entries :)

Re: May 2017 Competition

Posted: Fri Apr 28, 2017 7:44 am
by OriginalplanĀ®
Very exciting!
Can't wait to see what you guys come up with!
@Everyone , good luck!! 8)

Re: May 2017 Competition

Posted: Tue May 09, 2017 10:11 pm
by Pibuz
Finally a new competition! Congrats to the Glare team!!

Unfortunately I won't be able to participate this time :cry: :cry: :cry: :cry: :cry: :cry: :cry: because I have no time. That's a pity: the prizes smell very good :lol:

Good luck to all the contestants!

Re: May 2017 Competition

Posted: Fri May 19, 2017 8:17 pm
by fourzeronine
Here is my entry. :)

Re: May 2017 Competition

Posted: Fri May 19, 2017 8:31 pm
by Pibuz
Very nice!

Re: May 2017 Competition

Posted: Fri May 19, 2017 9:16 pm
by OriginalplanĀ®
Love it!

Re: May 2017 Competition

Posted: Fri May 19, 2017 11:29 pm
by OnoSendai
good stuff fourzeronine :)

Re: May 2017 Competition

Posted: Fri May 19, 2017 11:30 pm
by Oscar J
Nice :)

Re: May 2017 Competition

Posted: Sat May 20, 2017 2:12 am
by Zom-B
fourzeronine, why no Motion Blur? :D

Re: May 2017 Competition

Posted: Sat May 20, 2017 5:50 am
by fourzeronine
Zom-B wrote:fourzeronine, why no Motion Blur? :D
I considered it, but ultimately I wanted it to look like a clear frozen moment in time. Plus I'm still ironing out some issues with the Maya exporter and motion blur. :P

Re: May 2017 Competition

Posted: Mon May 22, 2017 3:09 am
by arc en ciel
Here is my entry :
- free version (image resolution --> 1MP)
- Gpu rendering on single GTX 780M
- Direct output, no postprocess
- pigs : 46.2 mb
modeled in Moi3D, composed in C4D
:-)

--
24 mai update01:
new shader for curtain, including mandelbrot code,
saved in .exr untonemapped, and convert in photoshop for soft effect

- -
24 mai update02 :
coated mandelbrot shader
curve correction in Indigo, tonemapped gold200
small color correction in postpro

Re: May 2017 Competition

Posted: Mon May 22, 2017 8:34 am
by bezo97
Hi people! Here's a few of my Work-In-Progress screenshots, take a look!
  • Crane, modeled in Blender. Still need to work on materials (no image textures, to keep it below 5mb. I plan to add procedural shaders instead.)
    wip1.png
  • An abstract piece, done in Blender. The material is a blend of two other, based on a shader which gives this interesting mix of colors. Not sure if i'll change anything on this.
    wip2.png
Thanks for viewing! I'll post the entries soon -Zotya

Re: May 2017 Competition

Posted: Tue May 23, 2017 8:06 am
by OriginalplanĀ®
Hey guys,
I guess its time to post some WIP progress & ideas.

Re: May 2017 Competition

Posted: Thu May 25, 2017 12:25 am
by 123julgranskorv
Here is my entry! enjoy
rendered on GPU gtx 970
HDRI from Maxime Roz free pack
Renders from 4 different angels
Main angle:
Fancy-Glass-Table 2 v2.jpg
New features used: color curves, clamping, path depth 50, GPU rendering.

scene size: 5.8 mb