Dev thread - truespace2indigo update
Posted: Sun Nov 08, 2009 5:54 pm
It's been a while since I updated these forums. There have been 2 updates to the exporter since I first took over development from Johny. Here is the list of changes:
More integrated with Truespace's shader system.
Fixed the camera field of view.
Fixed object transformations.
Updated color definitions to be more up to date with Indigo standards.
Read skylight direction from a scene light named "Sky".
Fixed mesh normals.
Support area lights as Indigo rectangle lights.
Support for mesh lights.
Works with Indigo version 2. Some elements out of date but working.
Bumpmap support.
Support for exit portals.
More controls for light intensity.
Bug fixes throughout.
You can get the latest here:
http://www.clintons3d.com/plugins/trues ... index.html
I also put up a few video tutorials on how to install and use the script.
More integrated with Truespace's shader system.
Fixed the camera field of view.
Fixed object transformations.
Updated color definitions to be more up to date with Indigo standards.
Read skylight direction from a scene light named "Sky".
Fixed mesh normals.
Support area lights as Indigo rectangle lights.
Support for mesh lights.
Works with Indigo version 2. Some elements out of date but working.
Bumpmap support.
Support for exit portals.
More controls for light intensity.
Bug fixes throughout.
You can get the latest here:
http://www.clintons3d.com/plugins/trues ... index.html
I also put up a few video tutorials on how to install and use the script.