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Tests
Posted: Mon Jul 14, 2008 10:01 pm
by rgigante
A simple test scene (not displaced) to check heavy geom (1,4M tris) scenes with IndigoTinted for XSI
Regards, Riccardo.
Posted: Mon Jul 14, 2008 11:01 pm
by suvakas
SDK watermarks?
Posted: Mon Jul 14, 2008 11:05 pm
by rgigante
Posted: Tue Jul 15, 2008 12:00 am
by suvakas
Cool.
So no external xml then?
Posted: Tue Jul 15, 2008 12:02 am
by Borgleader
That almost looks like a brain

nice stuff

Posted: Tue Jul 15, 2008 12:29 am
by rgigante
@suvakas: yep...
@borgleader: yeah

Posted: Wed Jul 16, 2008 4:17 am
by rgigante
One more simple test.
Riccardo
Posted: Wed Jul 16, 2008 4:33 am
by rgigante
...and another one too
Posted: Wed Jul 16, 2008 4:45 am
by Borgleader
I'm liking the machine

Posted: Wed Jul 16, 2008 4:47 am
by OnoSendai
looking good

Posted: Wed Jul 16, 2008 8:00 am
by Kram1032
may you texture that scene with the bottle? I wonder how you get the plastic

Looks great! (Don't forget to add a volume to the bottle if it doesn't already have one, in order to get it working as transparent
Does anyone have an idea of how thick such a plastic wall of a bottle is? (knowing that there are some international differences...)
)
Posted: Fri Jul 18, 2008 3:21 am
by rgigante
Verifying instancing of complex geometrical hierarchies.
Regards, Riccardo.
Posted: Mon Jul 21, 2008 5:36 am
by Kram1032
nice

Posted: Sat Aug 02, 2008 5:22 am
by rgigante
something new... stressing material nodes
Regards, Riccardo.
Posted: Sat Aug 02, 2008 10:57 am
by Borgleader
Material nodes?
Nice one btw