Error: No object matches name: lightLinker1.incandescence
Posted: Sat Dec 16, 2006 8:28 am
What does it mean? I am using Maya 8 exporter
https://indigorenderer.com/forum/
That should solve it till we can get it sorted out in the exporterbkircher wrote:Just checked the Hypershade connections, Maya 8 passes a 2nd message to the light-linker (concerning shadow-linking).
As a workaround, shadow message can be disconnected.
Doing this with so many shaders is a P.I.TA.CTZn wrote:Indeed that solves it. That is exactly one connection by shader. ANY shader must have this removed (blinn, phong, lambert, are there more for Indigo ?), but any node that is not a shader can keep it plugged.
Yes I appreciate the fast response. I was wondering how it would take manually to remove all those connections in the architectural renderings.CTZn wrote:I have to agree, but if you can do mel thats a one click operation. Alas I can't, and I do it manually too.
The precise connection to remove is:
ShadingGroup.message > lightLinker.shadowLink.shadowObject
Also if you have deleted all history may remain some nodes around the shapes, they show grayed out when you show incoming and outcoming connections for the shape in the Hypergraph. Just delete them manually.
You can estimate yourself lucky, because I've been without responses for days myself. That done everything should work as expected, if not you know where to ask
And last note: these issues arrise with Maya 8, the devellopers own Maya 7 that's why.
Thankyou too!!yourdaftpunk wrote:http://www.shawnlipowski.com/scripts/mt ... kerFix.zip
Edit: I think the version I uploaded creates rectangle lights through the menu now (as meshlights).