Problems with aim constraint and pivot
Posted: Sun Apr 20, 2014 8:31 am
The objects with aim constraint looks correct in Maya, but they face the wrong direction in Indigo.
Almost all my objects have their scale pivot shifted after export.
Is their any way to fix them or they are just bugs of MtI?
Almost all my objects have their scale pivot shifted after export.
Is their any way to fix them or they are just bugs of MtI?