You are sooooo rightfused wrote:PureSpider will not let me rest anyway until i implemented it
Cindigo Wishlist
- PureSpider
- Posts: 1459
- Joined: Tue Apr 08, 2008 9:37 am
- Location: Karlsruhe, BW, Germany
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Re: Cindigo Wishlist
Re: Cindigo Wishlist
sort of got it working. some stuff still to fix and optimize....
- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
- Contact:
Re: Cindigo Wishlist
Maybe an option where you can decide wether these planes are opaque or not would be great?
It's a massive object in the editor window in the current state...
It's a massive object in the editor window in the current state...
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
Re: Cindigo Wishlist
of course you will be able to turn it off
- PureSpider
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- Location: Karlsruhe, BW, Germany
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Re: Cindigo Wishlist
But when you turn it off, leave the borders of the planes visible maybe?
Re: Cindigo Wishlist
Great work fused, this looks realy nice!
I also think that maybe the front and back plane could use a 50% reduction in alphazeitmeister wrote:Maybe an option where you can decide wether these planes are opaque or not would be great?
It's a massive object in the editor window in the current state...
polygonmanufaktur.de
Re: Cindigo Wishlist
yes, i was going to add that. maybe ill also add a "transparency" option for each plane next to the enable switch.ZomB wrote:I also think that maybe the front and back plane could use a 50% reduction in alpha
no need, im just using c4ds near and far settings, so teh lines are automatically drawn.pSr wrote:But when you turn it off, leave the borders of the planes visible maybe?
- PureSpider
- Posts: 1459
- Joined: Tue Apr 08, 2008 9:37 am
- Location: Karlsruhe, BW, Germany
- Contact:
Re: Cindigo Wishlist
Aha, my suggestionfused wrote:no need, im just using c4ds near and far settings, so teh lines are automatically drawn.pSr wrote:But when you turn it off, leave the borders of the planes visible maybe?
Good boy!
Re: Cindigo Wishlist
do you want me to work on you requests or not? sounds like 'not'.PureSpider wrote:Good boy!
Re: Cindigo Wishlist
Hello Fused,
I know 3d-developers are busy these days. I'm just wondering how
difficult it might be to write a fisheye/angular map-exporter for indigo?
Would make a great function and hardly exists today...
Just for the wishlist
Steven
I know 3d-developers are busy these days. I'm just wondering how
difficult it might be to write a fisheye/angular map-exporter for indigo?
Would make a great function and hardly exists today...
Just for the wishlist
Steven
Multi-Pass
If cindingo is in c4d, is it possible to make layers for passes(multi pass system)?
Other rs engines have such in post effects section.
Other rs engines have such in post effects section.
I'm sorry for my bad English
Re: Multi-Pass
Hi Ilay,Ilay wrote:If cindingo is in c4d, is it possible to make layers for passes(multi pass system)?
Other rs engines have such in post effects section.
how do you mean exactly? Do you want the background alpha and material id modes available as passes?
Re: Cindigo Wishlist
Hello Yves
Yes and i also think about exr-layers for light layers..
Yes and i also think about exr-layers for light layers..
I'm sorry for my bad English
Re: Cindigo Wishlist
Ok, I will look into thisIlay wrote:Hello Yves
Yes and i also think about exr-layers for light layers..
Re: Cindigo Wishlist
Thanks, it's not so significant. If only you will have free time.fused wrote:Ok, I will look into thisIlay wrote:Hello Yves
Yes and i also think about exr-layers for light layers..
I'm sorry for my bad English
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