Page 1 of 1
Python 2 ISL
Posted: Sat Sep 13, 2014 8:08 am
by Ilay
There is small help to control parameters in cindigo isl.
go to user data of mat and you can to control additional options as Thickness and Drying Speed
Prototype based at CTZn's material - Liquid Coating
Re: Python 2 ISL
Posted: Sat Sep 13, 2014 9:03 am
by Zom-B
This is quite smart, animated ISL Shaders
First thing I thought of here is a water material for a pool using ISL Noise, that has some subtle movements...
Thanks a lot for sharing this!
Re: Python 2 ISL
Posted: Sat Sep 13, 2014 11:18 am
by pixie
Ilay wrote:There is small help to control parameters in cindigo isl.
go to user data of mat and you can to control additional options as Thickness and Drying Speed
Prototype based at CTZn's material - Liquid Coating
C4D_PY2ISL.jpg
ISL is for sissies, I rather code straight in assembly!

Thank you!

Re: Python 2 ISL
Posted: Sat Sep 13, 2014 4:26 pm
by Ilay
If somebody needs to understand how to work, look at:
- 1. Look at c4d manual and learn how easy to add expressions by right clicking at options - set driver and set driven. You got xpresso tag and can manipulate with anything to translate code to isl shader string pool. Or if you are familiar with xpresso and working with materials as node shell - you don't need it. Or you can use direct access to mat via python tag. Anything....
2. For replacing code read about formatting Strings:
Re: Python 2 ISL
Posted: Fri Sep 19, 2014 2:35 am
by Ilay
Another way - python tag
based at
http://www.indigorenderer.com/node/1945
fused, thank you, nice for waves
p.s. mat[c4d.INDIGO_MATERIAL_THICKNESS] - this part you don't need
Re: Python 2 ISL
Posted: Fri Sep 19, 2014 3:34 am
by Zom-B
Great to see someone doing some ISL magic, keep it up!
Re: Python 2 ISL
Posted: Fri Sep 19, 2014 3:51 am
by Ilay
I do not do it
fused and CTZn made, i only add control gui by simplest way
Re: Python 2 ISL
Posted: Fri Sep 19, 2014 4:10 am
by Zom-B
Ilay wrote:I do not do it
fused and CTZn made, i only add control gui by simplest way
Ha ha, that was the magic I was referring too

Your approach opens a tighter integration of ISL into C4D!
Re: Python 2 ISL
Posted: Fri Sep 19, 2014 9:32 am
by pixie
Zom-B wrote:Ilay wrote:I do not do it
fused and CTZn made, i only add control gui by simplest way
Ha ha, that was the magic I was referring too

Your approach opens a tighter integration of ISL into C4D!
He opened the Pandora Box!
