Meterial Problem

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M-Pixel
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Meterial Problem

Post by M-Pixel » Fri Apr 05, 2013 3:45 pm

Hi everybody

For my new Projekt i need a Texture like this http://www.indigorenderer.com/materials/materials/1020

In C4D it does not work.

Can someone help me ? :)

Here my test :(

Cheers
Attachments
Foto 4.JPG
wp2.JPG
prob.JPG

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Zom-B
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Re: Meterial Problem

Post by Zom-B » Fri Apr 05, 2013 7:50 pm

The Saint-Gobain Glass stuff was just enabled by the last release, maybe there are still issues with internal rendering.
Thanks for the bugreport :)
polygonmanufaktur.de

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galinette
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Re: Meterial Problem

Post by galinette » Fri Apr 05, 2013 8:47 pm

This material is a simple specular material with tabulated medium, it's technically not different from other liquids from the database, for instance. It works for ages, so I would suspect something else.

Here it looks like we have the reflection but absorption is negligible.

Check if your scene scale is correct, as the glass pane must have a thickness of a few millimeters in order to appear brown. If the thickness is much lower, it may appear as in your picture. As I don't know C4D, I'll let other help you with scale checking.

You can make a test : add to your scene a 10cm cube or sphere made of this material : http://www.indigorenderer.com/materials/materials/10. If it does not appear greenish, this means you have a scale problem.

Etienne
Eclat-Digital Research
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ENSLAVER
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Re: Meterial Problem

Post by ENSLAVER » Fri Apr 05, 2013 11:15 pm

If you can upload the problem piece of geometry it would make this really easy =)

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