Aperture Diffraction help
Posted: Sun Mar 24, 2013 7:23 pm
Okay, so I've learned quite a bit about Indigo's lights and how they work recently, especially I've found I've gotten better results using a camera model as opposed to Reinhard.
Lately I've been wanting to experiment with the Obstacle Map to get blurred lights and such, and plugged in a dust map. I got some interesting results really fast (Well interesting to me anyway ^^), but I only see the option to enable these fields and add a texture map to control the Obstacle Map and Aperture shape while working in Cinema 4D by selecting the camera tag. In Indigo RT standalone I do not see any option for this - only a checkbox to enable or disable diffraction.
However, if I enable this inside cinema 4d and define an image for these two fields before exporting the scene for rendering, Indigo RT still renders the image with the dust diffraction like it did in Cinema, but I don't see anything different in Indigo's fields. Nothing different in the camera, render settings, or anything - but the render is different.
So my question is this: Is enabling and setting the Obstacle Maps and Aperture shapes only possible within the 3D applications and not within Indigo itself?
Lately I've been wanting to experiment with the Obstacle Map to get blurred lights and such, and plugged in a dust map. I got some interesting results really fast (Well interesting to me anyway ^^), but I only see the option to enable these fields and add a texture map to control the Obstacle Map and Aperture shape while working in Cinema 4D by selecting the camera tag. In Indigo RT standalone I do not see any option for this - only a checkbox to enable or disable diffraction.
However, if I enable this inside cinema 4d and define an image for these two fields before exporting the scene for rendering, Indigo RT still renders the image with the dust diffraction like it did in Cinema, but I don't see anything different in Indigo's fields. Nothing different in the camera, render settings, or anything - but the render is different.
So my question is this: Is enabling and setting the Obstacle Maps and Aperture shapes only possible within the 3D applications and not within Indigo itself?