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Basic Material Library

Posted: Fri Apr 27, 2012 9:22 pm
by StuDIO
Hi - I have been away from Indigo for nearly 2years - got an email yesterday regarding the new integration with C4D - installed the demo last night - bought it 3hrs later and still haven't slept :shock: It's awesome. Well done to you all. I currently use Thea that comes with a lb4d file containing a really useful set of basic materials you can drag directly from the content browser - does such a thing exist for Indigo?

Re: Basic Material Library

Posted: Fri Apr 27, 2012 9:39 pm
by Zom-B
Great to hear that you are happy with the new release :lol:

atm there is no such Library, but you can import materials via the plugIn menu that you downloaded here:
http://www.indigorenderer.com/materials/

Re: Basic Material Library

Posted: Sat Apr 28, 2012 6:45 pm
by pdavid

Basic Material Library

Posted: Sat Apr 28, 2012 10:26 pm
by zeitmeister
Hey StuDIO, welcome to Indigo!
The integration is fantastic and makes more fun than ever.
Show us your renderings! :-)

Re: Basic Material Library

Posted: Tue May 01, 2012 3:01 am
by StuDIO
Thanks for the replies - I know this is in the wrong area probably BUT how can you get rendering the sunlight and spot lights (or emitters) to work at the same time - one will work but never together for me at the moment

Re: Basic Material Library

Posted: Tue May 01, 2012 3:16 am
by fused
StuDIO wrote:Thanks for the replies - I know this is in the wrong area probably BUT how can you get rendering the sunlight and spot lights (or emitters) to work at the same time - one will work but never together for me at the moment
Hi StuDIO,

the sun is quite bright, so your other emitters are probably not bright enough.

If you are using C4D light sources, try adding a "Indigo Light Tag" and enable "Use Light Normalization".
Since the sun and sky are so bright you will probably want to use rather high values.

I have attached a simple example scene showing how it can be done.
sun and emitter.zip
(68.18 KiB) Downloaded 338 times

Re: Basic Material Library

Posted: Tue May 01, 2012 3:36 am
by StuDIO
fused wrote:enable "Use Light Normalization". Since the sun and sky are so bright you will probably want to use rather high values.
Thats sorted it - thank you !thank you !

Basic Material Library

Posted: Tue May 01, 2012 6:24 am
by zeitmeister
I recommend using quite high values in light normalisation when combining Sun/Sky with other light sources to force Indigo to compute more samples there to avoid fireflies.

I always use 10 times higher values than it makes sense to the eye and push them down to normal brightness in the light layer tab during rendering.