Indigo 2.2.8

General News and accouncements regarding the Indigo render engine
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Jambert
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Re: Indigo 2.2.8

Post by Jambert » Thu Nov 26, 2009 11:28 pm

pixie wrote:
Jambert wrote:
OnoSendai wrote:I'm not sure what you're asking. Do you want Indigo to close automatically when you press 'Stop'?
No, sorry for my english. I mean that when I run animation rendering, indigo open/close for each frame, it's a bit "boring". When you're working in the same time with another soft, indigo open in front plane for each frame.
How would you render animations then? Babysit indigo all day? :P
I would like indigo stay open when it finish rendering a frame and start the next one without open/close.

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pixie
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Re: Indigo 2.2.8

Post by pixie » Thu Nov 26, 2009 11:45 pm

Jambert wrote:I would like indigo stay open when it finish rendering a frame and start the next one without open/close.
Nice!
+1

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Jambert
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Re: Indigo 2.2.8

Post by Jambert » Thu Nov 26, 2009 11:55 pm

And maybe would be great if we could enable/desable network during render :)

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ozzie
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Re: Indigo 2.2.8

Post by ozzie » Fri Nov 27, 2009 1:02 am

Jambert wrote:And maybe would be great if we could enable/desable network during render :)
+1

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WytRaven
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[BUG] Mac 2.2.8 - Aperture Diffraction

Post by WytRaven » Sun Nov 29, 2009 6:30 pm

Opened pins example scene and began rendering. Looked through the rendering options panel and enable Aperture Diffraction which was off. Crash.

Predictable; happens every time.

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OnoSendai
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Re: [BUG] Mac 2.2.8 - Aperture Diffraction

Post by OnoSendai » Sun Nov 29, 2009 6:38 pm

WytRaven wrote:Opened pins example scene and began rendering. Looked through the rendering options panel and enable Aperture Diffraction which was off. Crash.

Predictable; happens every time.
Ah yeah, I now what causes that (it's a Mac issue). Will fix for next Mac build.

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CTZn
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Re: Indigo 2.2.8

Post by CTZn » Mon Nov 30, 2009 4:07 am

I fear that the issue is of a larger concern, Ono.

Xp 32, camera in empty sky (Indigo 2.2.9): the render was started with no diffraction scheme specified. I tick Aperture Diffraction, the memory usage goes from 37MB to 200MB, the frame buffer refreshes normally and, instant crash. I say instant crash because obviously the post process couldnt possibly happen in the lapse time, it's the diffraction-less buffer showing right before the crash.

This happens everytime the scene is exported without post process diffraction enabled, I hope that helps narrowing the issue :)

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