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Indigo 2.2.7
Posted: Wed Nov 11, 2009 4:19 pm
by OnoSendai
This is a Beta release.
If you spot any bugs or problems, please make a post about them in this thread.
Thanks!
Indigo for Windows 32-bit:
IndigoRenderer_2.2.7_Setup.exe
Indigo for Windows 64-bit:
IndigoRenderer_x64_2.2.7_Setup.exe
Changelog:
2.2.7:
* Fixed crash when using EXR with gamma exponent != 1.0.
* Fixed crash when using EXRs with exit portals.
* Fixed crash on closing options dialog with no scene open.
* Added progress bar for scene loading.
* Removed display_period GUI option. display period now increases exponentially. (Thanks Lyc!)
* Fixed crash with zero emitting map.
* Not tonemapping when paused.
* licensing system now checks against all MAC addresses on the computer.
* hardware id attempts to use system primary MAC address.
Re: Indigo 2.2.7
Posted: Wed Nov 11, 2009 5:06 pm
by psor
Thanks a lot Nik! ;o))
take care
psor
Re: Indigo 2.2.7
Posted: Wed Nov 11, 2009 5:23 pm
by lycium
OnoSendai wrote:
* Removed display_period GUI option. display period now increases exponentially. (Thanks Lyc!)
woohoo, my first significant contribution to indigo :D
Re: Indigo 2.2.7
Posted: Wed Nov 11, 2009 7:12 pm
by snorky
OnoSendai wrote:* licensing system now checks against all MAC addresses on the computer.
* hardware id attempts to use system primary MAC address.
I like this!
Re: Indigo 2.2.7
Posted: Wed Nov 11, 2009 8:44 pm
by Pibuz
Thank you Nick!
Any news about the simple-PT/exit portals issue?
Re: Indigo 2.2.7
Posted: Wed Nov 11, 2009 10:01 pm
by Zom-B
woohooo.... so fast after releasing 2.2.6, good work glare.
Thanks a lot for both EXR related Fixes, this was some real pain in the a** :)
Re: Indigo 2.2.7
Posted: Thu Nov 12, 2009 12:03 am
by PureSpider
OnoSendai wrote:* Not tonemapping when paused.
FINALLY! Thank you Ono! :)
Re: Indigo 2.2.7
Posted: Thu Nov 12, 2009 12:31 am
by juan_irender
Thanks, Ono! The EXR fix is a Godsend.
Re: Indigo 2.2.7
Posted: Thu Nov 12, 2009 1:06 am
by rgigante
Hi guys,
is it wanted not to have anymore the settings panel as part of the GUI? or is it a bug?
Take care and thanks!
Riccardo
Re: Indigo 2.2.7
Posted: Thu Nov 12, 2009 2:41 am
by djegoo
nice!
the progress bar is so cool when we launch big size models! the rest is like too technical for me but i trust you :D !
good job to all!!
i have a newbie wuestion : what does it change to have exponential display? (except that the more it renders the more it take time to display) does it have some speed rendering effects or somthing ?
i m curious ;p
Re: Indigo 2.2.7
Posted: Thu Nov 12, 2009 3:33 am
by CTZn
Djegoo: Displaying the framebuffer does take some time, specially if you are using post process diffraction. If you don't, then the time used to display is much shorter (hardly one second on screen resolution renders).
Still, that time is not dedicated to image convergence and saving it is a plus, even if in most situations the final difference will not be perceptible (barely a few minutes lost). You can test that performance gain by rendering the same scene with the console for comparison.
Again, post-process diffraction is totally justifying that feature.
Re: Indigo 2.2.7
Posted: Thu Nov 12, 2009 3:48 am
by djegoo
OK, that s great, well, even if we only win something like 10-15 minutes on a 6hours render, i m still interested! time is convergence!
thanks a lot for this explanation! i was waondering if the machine was still rendering during the time it displayed the aperture diffraction effect. now i understand!
Re: Indigo 2.2.7
Posted: Thu Nov 12, 2009 3:57 am
by Doug Armand
Nice update Ono.
Love the loading status bar - gives me something watch :-)
Thank you, thank you, thank you for ensuring that pause really means pause!.
Re: Indigo 2.2.7
Posted: Thu Nov 12, 2009 11:07 am
by OnoSendai
Pibuz wrote:Thank you Nick!
Any news about the simple-PT/exit portals issue?
which issue?
Re: Indigo 2.2.7
Posted: Thu Nov 12, 2009 11:09 am
by OnoSendai
rgigante wrote:Hi guys,
is it wanted not to have anymore the settings panel as part of the GUI? or is it a bug?
Take care and thanks!
Riccardo
I'm not quite sure what you mean here Riccardo.
The renderer settings panel is now detachable - it can be disconnected from the main GUI window and dragged around, or it can be 'docked' back on the main GUI window.