Indigo 2.2.7
Indigo 2.2.7
This is a Beta release.
If you spot any bugs or problems, please make a post about them in this thread.
Thanks!
Indigo for Windows 32-bit:
IndigoRenderer_2.2.7_Setup.exe
Indigo for Windows 64-bit:
IndigoRenderer_x64_2.2.7_Setup.exe
Changelog:
2.2.7:
* Fixed crash when using EXR with gamma exponent != 1.0.
* Fixed crash when using EXRs with exit portals.
* Fixed crash on closing options dialog with no scene open.
* Added progress bar for scene loading.
* Removed display_period GUI option. display period now increases exponentially. (Thanks Lyc!)
* Fixed crash with zero emitting map.
* Not tonemapping when paused.
* licensing system now checks against all MAC addresses on the computer.
* hardware id attempts to use system primary MAC address.
If you spot any bugs or problems, please make a post about them in this thread.
Thanks!
Indigo for Windows 32-bit:
IndigoRenderer_2.2.7_Setup.exe
Indigo for Windows 64-bit:
IndigoRenderer_x64_2.2.7_Setup.exe
Changelog:
2.2.7:
* Fixed crash when using EXR with gamma exponent != 1.0.
* Fixed crash when using EXRs with exit portals.
* Fixed crash on closing options dialog with no scene open.
* Added progress bar for scene loading.
* Removed display_period GUI option. display period now increases exponentially. (Thanks Lyc!)
* Fixed crash with zero emitting map.
* Not tonemapping when paused.
* licensing system now checks against all MAC addresses on the computer.
* hardware id attempts to use system primary MAC address.
Re: Indigo 2.2.7
Thanks a lot Nik! ;o))
take care
psor
take care
psor
Re: Indigo 2.2.7
woohoo, my first significant contribution to indigo :DOnoSendai wrote: * Removed display_period GUI option. display period now increases exponentially. (Thanks Lyc!)
Re: Indigo 2.2.7
I like this!OnoSendai wrote:* licensing system now checks against all MAC addresses on the computer.
* hardware id attempts to use system primary MAC address.
Re: Indigo 2.2.7
Thank you Nick!
Any news about the simple-PT/exit portals issue?
Any news about the simple-PT/exit portals issue?
Re: Indigo 2.2.7
woohooo.... so fast after releasing 2.2.6, good work glare.
Thanks a lot for both EXR related Fixes, this was some real pain in the a** :)
Thanks a lot for both EXR related Fixes, this was some real pain in the a** :)
- PureSpider
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Re: Indigo 2.2.7
FINALLY! Thank you Ono! :)OnoSendai wrote:* Not tonemapping when paused.
- juan_irender
- Posts: 251
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Re: Indigo 2.2.7
Thanks, Ono! The EXR fix is a Godsend.
Re: Indigo 2.2.7
Hi guys,
is it wanted not to have anymore the settings panel as part of the GUI? or is it a bug?
Take care and thanks!
Riccardo
is it wanted not to have anymore the settings panel as part of the GUI? or is it a bug?
Take care and thanks!
Riccardo
Re: Indigo 2.2.7
nice!
the progress bar is so cool when we launch big size models! the rest is like too technical for me but i trust you :D !
good job to all!!
i have a newbie wuestion : what does it change to have exponential display? (except that the more it renders the more it take time to display) does it have some speed rendering effects or somthing ?
i m curious ;p
the progress bar is so cool when we launch big size models! the rest is like too technical for me but i trust you :D !
good job to all!!
i have a newbie wuestion : what does it change to have exponential display? (except that the more it renders the more it take time to display) does it have some speed rendering effects or somthing ?
i m curious ;p
Re: Indigo 2.2.7
Djegoo: Displaying the framebuffer does take some time, specially if you are using post process diffraction. If you don't, then the time used to display is much shorter (hardly one second on screen resolution renders).
Still, that time is not dedicated to image convergence and saving it is a plus, even if in most situations the final difference will not be perceptible (barely a few minutes lost). You can test that performance gain by rendering the same scene with the console for comparison.
Again, post-process diffraction is totally justifying that feature.
Still, that time is not dedicated to image convergence and saving it is a plus, even if in most situations the final difference will not be perceptible (barely a few minutes lost). You can test that performance gain by rendering the same scene with the console for comparison.
Again, post-process diffraction is totally justifying that feature.
Re: Indigo 2.2.7
OK, that s great, well, even if we only win something like 10-15 minutes on a 6hours render, i m still interested! time is convergence!
thanks a lot for this explanation! i was waondering if the machine was still rendering during the time it displayed the aperture diffraction effect. now i understand!
thanks a lot for this explanation! i was waondering if the machine was still rendering during the time it displayed the aperture diffraction effect. now i understand!
- Doug Armand
- Posts: 1038
- Joined: Fri May 16, 2008 5:49 pm
- Location: London UK
Re: Indigo 2.2.7
Nice update Ono.
Love the loading status bar - gives me something watch :-)
Thank you, thank you, thank you for ensuring that pause really means pause!.
Love the loading status bar - gives me something watch :-)
Thank you, thank you, thank you for ensuring that pause really means pause!.
Re: Indigo 2.2.7
which issue?Pibuz wrote:Thank you Nick!
Any news about the simple-PT/exit portals issue?
Re: Indigo 2.2.7
I'm not quite sure what you mean here Riccardo.rgigante wrote:Hi guys,
is it wanted not to have anymore the settings panel as part of the GUI? or is it a bug?
Take care and thanks!
Riccardo
The renderer settings panel is now detachable - it can be disconnected from the main GUI window and dragged around, or it can be 'docked' back on the main GUI window.
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